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Geek Culture / What do you think of my Sonic model ?

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Message
benepito
21
Years of Service
User Offline
Joined: 6th Feb 2003
Location:
Posted: 7th Feb 2003 01:53
Hello everybody.
I made this Sonic with 3ds Max 5
What do you think about it ?
Can we make a game with some guys here ?
Here is my ICQ : 92700251
Kangaroo2
22
Years of Service
User Offline
Joined: 26th Sep 2002
Location: United Kingdom
Posted: 7th Feb 2003 02:10
Hey thats not bad at all Can we see a few more views? Have you got it animated? How about a Super Sonice Skin, or a relective metal one?

Coming Soon! Kangaroo2 Studio... wait and quiver with anticipation! lol
samjones@kangaroo2.com - http://www.kangaroo2.com - If the apocalypse comes, email me
benepito
21
Years of Service
User Offline
Joined: 6th Feb 2003
Location:
Posted: 7th Feb 2003 02:15
Here is a few more views :





Shadow
22
Years of Service
User Offline
Joined: 17th Oct 2002
Location: In the shadows
Posted: 7th Feb 2003 22:24
should sonic's spikes be drooping like that? (otherwise it's good)
Daz
21
Years of Service
User Offline
Joined: 26th Dec 2002
Location: United Kingdom
Posted: 7th Feb 2003 22:32
Yeah, it's good, just make the spikes come out from his back (look at SONIC ADVENTURE : Dreamcast).

DarkBASIC Professional is the best programming utility.
8/10 Housewives agree!
martin88
21
Years of Service
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Joined: 8th Feb 2003
Location:
Posted: 9th Feb 2003 12:23
exellent. if you made a sonic game with that i;d pay you for it

im a lumber jack and im OK
i sleep all night and i work all day
Megaman X
22
Years of Service
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Joined: 21st Oct 2002
Location: Sweden
Posted: 10th Feb 2003 05:19
Nice, I love Sonic and Megaman Games

"A true warrior fights with skill, not anger..."

Gif edited by Kangaroo2
Morales
21
Years of Service
User Offline
Joined: 9th Feb 2003
Location: - Please Select -
Posted: 10th Feb 2003 06:11
looks good but whin you put your object in dark basic pro do you get some weard light problems i get them in my 3ds max 4.2, . that happins when i export them then put them in my programs.

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