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Code Snippets / Simple ray casting

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Math89
20
Years of Service
User Offline
Joined: 23rd Jan 2004
Location: UK
Posted: 17th Jun 2005 23:38
This snippet show how to create a simple raycasting like in Splinter cell. The only problem is that we can only cubes (maybe spheres) but no complex objets (In this case, dl the great sparky's dll ^^)



Phaelax
DBPro Master
21
Years of Service
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Joined: 16th Apr 2003
Location: Metropia
Posted: 18th Jun 2005 21:06
why can't you use complex objects? With the new vertex commands in DBP, it should pretty easy.

PETA - People for the Eating of Tasty Animals
Cliff 3degs network
21
Years of Service
User Offline
Joined: 23rd May 2003
Location: Sweden
Posted: 25th Jun 2005 21:56
you must be an freaking mind reader.
i have bin working on something similar but my own sucked so iam going to implent yours in to my game instead.
ok yust have to add you to the special thanks section in the game to now.

AMD ATHLON 1.8 XP WITH AN GEFORCE 4 TITANIUM 4600 (128 MB) AND 256 MB DDRAM (266).

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