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Newcomers DBPro Corner / Which is better Gamespace or truespace

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tman
19
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Joined: 16th Jun 2005
Location: Inside metal gear
Posted: 22nd Jun 2005 09:18
i have no idea which one is better i think true space because it seems like it cost more

if every thing starts turning intio an opinion thing just tell me which one is newer

Thanks for the help(if by any chance you do help)

Stupidity is a gift unwrap it in joy.
nobody is perfect, I am nobody
SAnTA
20
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Joined: 11th Jul 2004
Location:
Posted: 22nd Jun 2005 14:24
dont know im not a moddler but you can get a free version of truespace 3 from their site and that rocks

http://www.atnasonline.com/
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Dot Merix
21
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Joined: 15th Oct 2003
Location: Canada
Posted: 22nd Jun 2005 14:34
I've used them both, and they're both pretty similar... I think Gamespace is more catered to game modelling however... I really couldnt tell you, i dont know alot about either.. All i know is they both make modelling easy.

Did you try going to the site and reading about the features of each?



WindowsXP Home(Service pack 2), Athlon XP 2400+(2.1Ghz), 1GIG Ram, Ati Radeon 9800Pro 128MB.
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21
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Joined: 28th Sep 2003
Location: Mom ! I forgot where we live !
Posted: 22nd Jun 2005 14:54
for a they are the same but truespace doesn't export textures , and animated models. truespace can make movies,add fog, but has problems loading models made in gamespace. So i would go for gamespace.

dre
19
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Joined: 20th Jan 2005
Location: West Side
Posted: 22nd Jun 2005 15:34
Truespace is more "professional", and GameSpace is just Truespace with a little tweaks and less options. As a game creator, GameSpace has all that you need.

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tman
19
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Joined: 16th Jun 2005
Location: Inside metal gear
Posted: 23rd Jun 2005 02:27
thanks for the help

Stupidity is a gift unwrap it in joy.
nobody is perfect, I am nobody
Zone Chicken
20
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Joined: 25th Jan 2004
Location: `~-..-~`~-..-~`
Posted: 24th Jun 2005 06:58 Edited at: 24th Jun 2005 07:11
Truespace is a much better modeling program over gamespace mainly because it is expandable through plugin packs, gamespace is not. Gamepack turns truespace into gamespace as well, so exporting texture and different .x formats becomes avalible. The depack, raypack, antipack, fxpack, level editor add different tools for slicing, welding and manipulating your models making levels, along with more controls for particles and animations.

Truespace also has a build in physics for animations, say if you wanted to make a house get destroyed by a tornado you could apply glass, wood, paper, iron style physics handelers to the seperate objects that make up your house then make a wind emitter and just click the simulation button and the engine would create your animation using physics. Also has a build in facial animator that supports text to speach and .wav support (not sure but gamespace may also have this).

If you plan on doing any type of cutsceens in your games or want to create movies id go for truespace over gamespace as it is a more complete modeling package more along the lines of max or maya although not as good as either but a lot cheaper. If you just looking for a modeling package for game characters id go with gamespace since it is a lot cheaper then truespace esp with the all the different packs since they run around $200.

I would suggest you might try both programs demos and read up on the features both offer, think about what you are going to need out of the program now and in the future before your purchase either. It is better to buy one program that will suit all of your needs instead of getting one based on price and be hunting for other programs later down the road as you advance in what you are doing and what you will need the program to do.

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