Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Dark GDK / Comparison?

Author
Message
Guyon
21
Years of Service
User Offline
Joined: 6th Jun 2003
Location: United States
Posted: 26th Jun 2005 10:35
With the limited distribution and licensing for Dark Game SDK, I looking at N3d. Is there any comparisons out there of these two?
IanM
Retired Moderator
22
Years of Service
User Offline
Joined: 11th Sep 2002
Location: In my moon base
Posted: 26th Jun 2005 11:58
Well, lets start with function counts ...

DGSDk = 1200+
N3D = 67 (generously including support macros)

When the count for N3D gets a little higher, it may be worth looking into. It's a little early in the day to be looking seriously at it right now.

*** Coming soon - Network Plug-in - Check my site for info ***
For free Plug-ins and source code http://www.matrix1.demon.co.uk
Briere
19
Years of Service
User Offline
Joined: 28th Feb 2005
Location: Amherst New York, United States
Posted: 26th Jun 2005 12:50
Cool Dev Team?
DSDK- Yes
N3D- No

That should solve your problem

Formerly The Fixxer
http://www.xiemsoft.cjb.net
Guyon
21
Years of Service
User Offline
Joined: 6th Jun 2003
Location: United States
Posted: 26th Jun 2005 13:12 Edited at: 26th Jun 2005 13:26
Thanks IAM, those figures are a BIG help.
Though N3d says 500 command. Why the difference between 67 and 500?

@Nathan Krygier - Cool Dev Team has been dropping the ball lately, which is why I was looking.
Briere
19
Years of Service
User Offline
Joined: 28th Feb 2005
Location: Amherst New York, United States
Posted: 26th Jun 2005 13:26 Edited at: 26th Jun 2005 13:27
the dark sdk has a new license you know. you can now legally sell your programs royalty free.

Formerly The Fixxer
http://www.xiemsoft.cjb.net
Guyon
21
Years of Service
User Offline
Joined: 6th Jun 2003
Location: United States
Posted: 26th Jun 2005 13:30
I just saw that, which is a BIG change in my thinking since it first came out.
Briere
19
Years of Service
User Offline
Joined: 28th Feb 2005
Location: Amherst New York, United States
Posted: 26th Jun 2005 13:37
personally im waiting to buy it, so that all the bugs are worked out. In the mean time I have a large project in dark basic pro im working on.

Formerly The Fixxer
http://www.xiemsoft.cjb.net
IanM
Retired Moderator
22
Years of Service
User Offline
Joined: 11th Sep 2002
Location: In my moon base
Posted: 26th Jun 2005 21:40
You were talking about this weren't you?

http://www.nuclearglory.com/tutorials/N3D/101/

I still count 67.

I don't doubt it'll get better over time, but you can't base your decision on code that is going to be written some time in the future ... unless you are planning on not coding anything until it's complete.

*** Coming soon - Network Plug-in - Check my site for info ***
For free Plug-ins and source code http://www.matrix1.demon.co.uk
Briere
19
Years of Service
User Offline
Joined: 28th Feb 2005
Location: Amherst New York, United States
Posted: 26th Jun 2005 23:34
hmmm, it doesnt look like there is too much to that N3D, i didnt even see any 3d commands, but its named n3D!

Formerly The Fixxer
http://www.xiemsoft.cjb.net
Guyon
21
Years of Service
User Offline
Joined: 6th Jun 2003
Location: United States
Posted: 27th Jun 2005 01:20 Edited at: 27th Jun 2005 01:26
no IanM I was looking that this:
http://www.nuclearglory.com/php-bin/t2/manage/page.php?id=34&

There seems to be a discrepancy. It promises to be a power package but am still on the fence which one to get.

Though my biggest prob with Dark Game SDK is gone with the pro version out.
Guyon
21
Years of Service
User Offline
Joined: 6th Jun 2003
Location: United States
Posted: 27th Jun 2005 01:25 Edited at: 30th Jun 2005 11:46
@Nathan Krygier: 3d s due out any day. And and REAL NG collision will follow
Briere
19
Years of Service
User Offline
Joined: 28th Feb 2005
Location: Amherst New York, United States
Posted: 27th Jun 2005 02:08
you should buy the dark sdk because...
ill give you a cup of coffee and a game boy if you do.


<--- could be yours

Formerly The Fixxer
http://www.xiemsoft.cjb.net
Guyon
21
Years of Service
User Offline
Joined: 6th Jun 2003
Location: United States
Posted: 27th Jun 2005 03:42
i don't drink coffee but the game boy has me inerested. LOL
Briere
19
Years of Service
User Offline
Joined: 28th Feb 2005
Location: Amherst New York, United States
Posted: 27th Jun 2005 09:25
ok, then you COULD have a game boy and a blue penguin

<-----------

I know that im buying the DarkSDK for two reasons.

1.)I know that it will be a quality product I can rely on.
2.)Im already a part of the huge community.

Formerly The Fixxer
http://www.xiemsoft.cjb.net
Guyon
21
Years of Service
User Offline
Joined: 6th Jun 2003
Location: United States
Posted: 27th Jun 2005 12:29
Blue Penguiin? Now you are talking!
Guyon
21
Years of Service
User Offline
Joined: 6th Jun 2003
Location: United States
Posted: 29th Jun 2005 10:52
IanM,
I thnk you have old info on the 64 commands, I am counting 600+ commands not including the new 3d commands.
nuclear glory
21
Years of Service
User Offline
Joined: 2nd Oct 2003
Location:
Posted: 29th Jun 2005 14:31 Edited at: 29th Jun 2005 14:49
Hey, nobody invited me to the party?

The link that IanM is linking to "http://www.nuclearglory.com/tutorials/N3D/101/" you may notice the number "101", meaning version number 1.01 which was released for free ages ago.

The currently available commercial release is v2.06 with 500+ commands (not including macros or a few support routines).

The upcoming 3D command support will add another 700+ commands to the engine quickly bringing it up to 1200+ or 1300+ commands and we're still in major version 2 of N3D.

There are also some things coming that I'm not even going to tell you all about until it's out the door.

Quick note:
v2.07 isn't far off (it will include some of the prelimanry 3D commands) and will add about 100 new commands over the 2.06 release. I just had a hard-drive failure that backed us up a few days and we're still flying at impressive speeds with N3D.

Guys, really, email us or post on our forums with questions like this. You know how many people I had emailing in asking if there were only 60 to 70 commands in N3D? It took me until about 10 minutes ago to figure out why they were all asking me that.

Edit:

If you want to see the full command list, you can download our latest manual at:

http://www.nuclearglory.com/php-bin/t2/manage/files/n3d/FinalRelease/v206/docsPack.exe

Count 'em yourself.

The document layout has been "improved" too, check my journal to see the new colors.

Lead Programmer/Director
Powerful Collision DLL for DBPro and DBC: http://www.nuclearglory.com
Lightwave Scene Exporter to .X also at: http://www.nuclearglory.com
IanM
Retired Moderator
22
Years of Service
User Offline
Joined: 11th Sep 2002
Location: In my moon base
Posted: 30th Jun 2005 02:23
Nice to see I was only out of date

/goes to download the docs/ ...

*** Coming soon - Network Plug-in - Check my site for info ***
For free Plug-ins and source code http://www.matrix1.demon.co.uk
Cellbloc Studios
20
Years of Service
User Offline
Joined: 15th Mar 2004
Location: Atlanta, GA
Posted: 30th Jun 2005 02:30
I think we are afraid that you would run off to Alaska again...

-This...is my boomstick!
nuclear glory
21
Years of Service
User Offline
Joined: 2nd Oct 2003
Location:
Posted: 30th Jun 2005 02:55
Quote: "I think we are afraid that you would run off to Alaska again..."


Hahaha, ouch.

I'll have you know that Alaska is the only place cold enough that the gremlins can't get me.

You better believe it. After almost being eaten alive by little furballs with razor teeth, we're back and meaner than before

Lead Programmer/Director
Powerful Collision DLL for DBPro and DBC: http://www.nuclearglory.com
Lightwave Scene Exporter to .X also at: http://www.nuclearglory.com
Erick G
Retired Moderator
20
Years of Service
User Offline
Joined: 2nd Oct 2004
Location: Texas, USA
Posted: 30th Jun 2005 15:00
Seeing as you are back and meaner How about the nuclear glory plugin ? Any updates ?
nuclear glory
21
Years of Service
User Offline
Joined: 2nd Oct 2003
Location:
Posted: 1st Jul 2005 13:07
Immediately after the 2.07 update (oncoming as I speak). Should be here anytime now. Probably would've been out by today but the drive crash set us back about 2 days. I'm haulin' butt tonight.

Lead Programmer/Director
Powerful Collision DLL for DBPro and DBC: http://www.nuclearglory.com
Lightwave Scene Exporter to .X also at: http://www.nuclearglory.com

Login to post a reply

Server time is: 2024-11-18 23:33:42
Your offset time is: 2024-11-18 23:33:42