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3 Dimensional Chat / Included Models Animation Help

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Dc GameMaker
21
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Joined: 24th Oct 2003
Location: Somewhere in the midsts of Canada
Posted: 26th Jun 2005 14:33
Hi, I've been looking everywhere but can't find anything. I am using the model "Colonel Z" included with DBPro and there are multiple animations. I cannot figure out when each one starts and ends because there are 153920 frames. I've looked in the help files but theres nothing. Does anyone know or have some kind of documentation that identifies the frames of the animations?
mehta
19
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Joined: 27th Jun 2005
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Posted: 27th Jun 2005 22:20
First you load FIRST .x file in your program, then using keyword OBJECT FRAME, which return the integer value print them in your program's loop you can get the start to end frame no.. using
APPEND OBJECT load next .x ,put the next value of frame in
START FRAME attribute , and so on
Dc GameMaker
21
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Joined: 24th Oct 2003
Location: Somewhere in the midsts of Canada
Posted: 29th Jun 2005 02:49 Edited at: 29th Jun 2005 12:35
Thats the thing though, there is 153290 frames in this one .x file. I have loaded it before and changed the frames manually but it's impossible to tell where which one starts and ends.

BTW, can someone please explain Append Object?
Dc GameMaker
21
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Joined: 24th Oct 2003
Location: Somewhere in the midsts of Canada
Posted: 6th Jul 2005 11:42
bump
Zone Chicken
20
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Joined: 25th Jan 2004
Location: `~-..-~`~-..-~`
Posted: 7th Jul 2005 09:00
Yeah i just looked at the model and your right it does have 153290 frames of animation? My question would be why to, there is absolutly no reason for all those frames for the limited amount of animation in that character at least from what i can see, the same amount of animation could have been done less then 100 frames with the same results/in 2000 frames it only moves a fraction of a inch. Its probablly just a messed up model, you might want to try a different model.

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Dc GameMaker
21
Years of Service
User Offline
Joined: 24th Oct 2003
Location: Somewhere in the midsts of Canada
Posted: 8th Jul 2005 01:35
Strange, TGC includes it for us, but we can't use it properly. There must be some kind of conspiracy

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