So ive been working on making my camera glide through my scene ive created.....the best ive gotten is telling the camera to point one direction then move at a speed of 10....than when it gets to where i want it to...i set a the timer to go till it gets to the point i want the camera to turn or move and when the timer reaches a certain point..i have it GOSUB to say cameraposition2: and like point camera this way or turn it that way..than timer again while its moving...than when timer runs out....GOSUB to next camera action...and so and and so forth....i mean its the closest ive gotten to making the camera float through my scene..altho..when it GOSUB's to the next camera movent action....it just blam is changed....its not smooth at all.....
im trying to make something like a demo showcase...like the lab one or the e volution one in the showcase's section....so i looked in the lab code..and it has alot of vector and spline? stuff...it looks like it has something to do with the camera movement.....i just want to be able to have it glide through my scene..but the way im doing it...its not smooth at all when it just not good looking....someone on this forum gave me a code...that when i pressed control after moving my camera around manually..it saved the movement as arrays..but i couldnt get it to work......grrr
so what are vectors for and how do they work...and...are there any programs or plugins or soemthing to make this whole camera glidding through my scene thing much easier..or perhaps some indepth camera tutorials..or soemthing! please help..thank you for your time and patience...
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