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FPSC Classic Models and Media / This is a BFG (Big Friggin Gun) ScreenShot

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devild0g
19
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Joined: 14th Jun 2005
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Posted: 1st Jul 2005 11:18
I put this gun in FPSCreator. It shoots like a bazooka, but I messed with the damage and what not that it does. It is gonna be a last level kinda weapon.

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devild0g
19
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Joined: 14th Jun 2005
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Posted: 1st Jul 2005 19:06
Oh yeah, this weapon was used from my personal favorite DARKmatter in case ya'll were wondering. For models you can use with FPScreator DARKmatter is definitley worth the price. Instead of looking all over the net for things that "might" work. By the way the download dosent contain the model, or the .x files. It only contains a screenshot. So just take a look at the screenshot if interested in seeing the "BFG".
GOD BLESS
Semper Fidelis
Razorwind
19
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Joined: 22nd Jun 2005
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Posted: 1st Jul 2005 22:20
ya know, if you say BFG then a lot of us will automatically think Doom

nice looking gun tho, I might just get DarkMATTER, seeing as I can't model or animate to save my life.

---

Reza Kaze

Razorwind
uman
Retired Moderator
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Joined: 22nd Oct 2004
Location: UK
Posted: 2nd Jul 2005 00:12
That weapon is included with V1
MaddA ChieF
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Location: Cen*Cal
Posted: 2nd Jul 2005 01:01
this thread is useless

"What is today but yesterdays tomorrow" -MaddA
devild0g
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Posted: 2nd Jul 2005 03:14
It's not to worthless I hope. I just wanted to show ya'll the gun and what it looked like in fpscreator. It would looked a lot better if i showed it to you using the higher graphics setting for fpscreator. I realize now this coulda went in "showcase" part of the forum, but it has to do with models and media also, and putting your own weapons in fpscreator. but take care all.
Semper Fidelis
GOD BLESS
Chimera
19
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Joined: 18th Dec 2004
Location: Belgium
Posted: 2nd Jul 2005 06:23
yes, this thread really IS useless if the gun is included in FPSC.

Don't eat yellow snow!
devild0g
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Posted: 2nd Jul 2005 06:36
Version 1, is not out yet. This is the EA version.
BULLSHOCK 2
Retired Moderator
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Location: Shocking Bulls
Posted: 2nd Jul 2005 08:13
hey devildog, can you help me out?

i have been trying to get a modified version of the tavor (it has hands) into fpsc...but the hud model is like going crazy...the rotation and everything is wrong...so do you know what axis fpsc uses? like is +Z forward...or what?

I am really BULLSHOCK, but my profile got deleted...really, i'm telling the truth!
devild0g
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Posted: 2nd Jul 2005 08:55
The Z Axis = Up and down movements.
The Y Axis = The left and right movements.
As far as I know. Usually I go through around 20 minutes to get the model how I want it to sit.

@ Merranvo. I sure could. Does it have to be under 2MB or what not? I would be glad to upload it here. But i dont have any server space myself. So I would have to upload it here. I think the limit here is 2 MB. Merranvo, I been looking around the fpscreator forums.. Your an absolute genius. I salute you.
GOD BLESS
SEMPER FIDELIS
MaddA ChieF
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Joined: 23rd Dec 2004
Location: Cen*Cal
Posted: 2nd Jul 2005 09:44
DevildOg

The gun model is included in FPSC. The ea version. Its under I think modern day weapons.

"What is today but yesterdays tomorrow" -MaddA
BULLSHOCK 2
Retired Moderator
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Location: Shocking Bulls
Posted: 2nd Jul 2005 11:54
that explains it...my gun came in facing down....thanks devildog!!!!

I am really BULLSHOCK, but my profile got deleted...really, i'm telling the truth!

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