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DarkBASIC Professional Discussion / Jittery terrain collision

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The Goat Ass!
22
Years of Service
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Joined: 30th Sep 2002
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Posted: 1st Oct 2002 07:52
The terrain demo that is included with the DBpro help files uses a very smooth terrain mesh. When any, even subtle, modification is done to the height map, the collision detection goes straight to hell.

Is there a better way to do terrain collision than what is depicted in the example/tutorial?

Thanks!

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