Hi folks,
Ok.. I've got VS 6.0 SP5, DX9 SDK June 2005, Platform SDK Nov 2001, DGSDK 1.0 and I was getting a link error on d3dx8.lib.. so I've searched the forums and as a result downloaded an extras pack that contains the file & added it to lib. The first link took ages (well, longer than I'd expect, 1 minute to link Example1 ?!?) and only worked in Release. In debug, I got this error...
--------------------Configuration: dgsdk1 - Win32 Debug--------------------
Linking...
Creating library Debug/dgsdk1.lib and object Debug/dgsdk1.exp
LINK : warning LNK4098: defaultlib "LIBC" conflicts with use of other libs; use /NODEFAULTLIB:library
dinput8.lib(dilib4.obj) : fatal error LNK1103: debugging information corrupt; recompile module
Error executing link.exe.
dgsdk1.exe - 1 error(s), 1 warning(s)
Could someone please clarify a) why this file is needed, I have d3dx9.lib so what v8 needed? and b) what the correct way to obtain and install it is? I downloaded d3dx8_0b and added it to lib.. link I used,
http://www.microsoft.com/downloads/details.aspx?FamilyID=fc60231e-895d-489d-b796-e0fcac82b553&displaylang=en.
[EDIT] fyi I tried the sprite example and got different errors, so I'm missing something. I also tried adding the DX9 Summer Extras to lib/include but no joy, any ideas greatfully recieved.. oh, error was
Linking...
Creating library Release/dgsdk2.lib and object Release/dgsdk2.exp
LIBC.lib(crt0.obj) : error LNK2001: unresolved external symbol _main
Release/dgsdk2.exe : fatal error LNK1120: 1 unresolved externals
Error executing link.exe.
dgsdk2.exe - 2 error(s), 0 warning(s)
. Ta,
Cheers in advance