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FPSC Classic Scripts / enemy that can still bleed if shot after being killed

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DUDE274
17
Years of Service
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Joined: 18th Jun 2005
Location:
Posted: 8th Jul 2005 06:59
can you make an enemy that can still bleed if shot after being killed?
Dory The Cable Guy
17
Years of Service
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Joined: 23rd Apr 2005
Location:
Posted: 10th Jul 2005 06:17
dont think so.

I'll be back!!
Dom
18
Years of Service
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Joined: 31st May 2004
Location:
Posted: 11th Jul 2005 02:05
I'm sure you could, I just don't know how of the top of my head


Thanks to Animeblood for the Logo!
DUDE274
17
Years of Service
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Joined: 18th Jun 2005
Location:
Posted: 23rd Jul 2005 23:02
Okay,I found it its in C:\Program files\thegamecreators\fpsc\Files\Gamecore\Decals\Blood\decal.dds
Now what?
Shigidy Wigidy
17
Years of Service
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Joined: 1st Aug 2005
Location: Somewhere
Posted: 1st Aug 2005 17:17
Hey Guys

Um hey
MR elevetor
17
Years of Service
User Offline
Joined: 4th Sep 2005
Location: you wouldn\'t belive me if I told you
Posted: 4th Sep 2005 20:37
I´m not familiar with the fpsc script but you shall
try to change the timeline so it won´t destroy it self,
but I can try to help you like this:
if hit eg true;
set_timeline(....)to 3 Then destroy instace(true);
I don´t know if it´s written like that but if it istry to
write this:
set_timeline(....)to 3 Then destroy instace(false);
did that help you at all?


I get sooooo mad when my stupid game always complain than
it don´t know what code 1 line 20 [splace$]is!

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