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DLL Talk / Grabbing DirectX?

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Message
Raven
19
Years of Service
User Offline
Joined: 23rd Mar 2005
Location: Hertfordshire, England
Posted: 8th Jul 2005 15:10
Was trying to code up a new DLL today, simply because..
ran into a slight snafoo though.



for some reason that just silently quits DBP.
I'm using Visual C++ 2005 Professional Beta 2, Platform SDK 2003 Service Pack 1, DirectX 9.0c (9.06)

Using DBP 5.3 Trial, because anoyone says 'update it'.
Two reasons, can't find my CD.. and I want to support the Trial version too.

Cloggy
20
Years of Service
User Offline
Joined: 31st Oct 2004
Location: Rayleigh, Essex
Posted: 8th Jul 2005 17:35 Edited at: 8th Jul 2005 17:38
Raven,

This is the code I use to get the Direct3D Device for my dll http://forum.thegamecreators.com/?m=forum_view&t=55836&b=5



This works with 5.8, but it should be fine for you.

You still need globstruct.h but i guess you knew that already.

Cheers,

Cloggy

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