Hello,
I need some help and information with my editor (iv'e halfly made it), but iv'e been away for some time now and there are over 3000 lines of codes in my source files, so you can see why i need to refresh my memory
Anyways, the thing i want help or some insights are.
Tools - Editing the matrix (texture, heights)
Saving - Done most of it, but i want how you guys do it.
Matrix/Object - How to keep the matrix/object numbers in order, storing with a ID(name of obj/mat)
Extra functions - waypoints, erea effects(sounds etc). Rely aiming for the waypoint function so you/me
can add points were npc's will walk/patrol/quests disapear while they enter a house door etc.
Question: Should i make the houses more as a singel object? like you cannot walk inside the house but you need to klick the door to enter the house (loads the erea). Aiming for that, just curious if i should make a simpel editor for that also, like a interior edotor and the main as exterior (objects like trees-grass-stones, houses, monsters, npcs etc) and ofc the landscape(matrix).
And plz no criticisem
Oh, and there was a dude here at the forum that had a littel tutorial about making cloud spheres and wraped the textures within dbp that looked rely realistic. Any1 know of it or any similar?