Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Program Announcements / EZ_Serv 1.4 released (TCP/IP Multiplayer Server) - Now with client Zoning

Author
Message
CattleRustler
Retired Moderator
21
Years of Service
User Offline
Joined: 8th Aug 2003
Location: case modding at overclock.net
Posted: 11th Jul 2005 02:43
EZ_Serv 1.4 is available.

This version now incorporates client zoning. When zoning is enabled, current message marshaling rules are followed but under the context of a zoned hierarchy. This effectively reduces unecessary server traffic by marshaling TO_ALL and TO_ALL_OTHER message types to only those clients in the same zone (with the same zone value). Client zoning, as with most of EZS's features, is fully optional. Below is a quick list of changes/updates in EZS 1.4

* NEW: Optional Client Zoning
* BUG: Server Scripted Entities - SSE scripts that contained commas would not be properly preserved across EZS sessions. This has been corrected and you can now use commas in your script messages as delimiters

visit the EZ_Serv home page http://www.mod2software.com/ezs/ez_serv.htm for more details or click the sig link below for access to DBP-EZS tutorials, as well as all of my available plugins for DBP.


DBP Plugins Latest: MSAccess, SQLServer, MySQL plugins for DBP

Login to post a reply

Server time is: 2024-11-22 12:54:44
Your offset time is: 2024-11-22 12:54:44