Hi!
I'm also working on "Particle Playground" but i'm not at the right computer right now(Will not be that before 2 weeks!). So KLU 007 and i talked about making a program we're you're going to keep a cat(Becasue we wanted to train in AI). Well. I though that idea was great but since i was bored i started to make a program myself we're you're going to keep a dog!
It's the first time i try to make this kind of AI(I haven't actually made any real AI before).
What i've made so far
:
First time you start up the program you'll need to decide if you want to adopt a dog or not. It look like this :
If you click yes you will need to decide what gender you want. After that you can write a name you want
Now you'll be taken to the game!
It will look like this:
Now i will tell what the dog is able to do right now
:
It can get hungry or thirsty. Also it can get bored!
Whenever it gets hungry, thirsty or bored it will start to look for a thing that it can use(If it's getting hungry it will look for some food ETC). If it can't find it, it will start to say like "VUF!" until you give what it want
Of course you can see a status of what it's doing. So if it's hungry there will stand "Hungry".
If it's getting bored and you don't play with it for a long time it will get a badder personality(every dog you adopt will be giving a unique personality). And if you don't feed it, it will run away from home at some point. When it's an age of 15 it will die.
when you exit the game all the data will be saved so next time you start it, it will be just as before you left it.
Planned Features
:
*The dog can get sick
*Discipline it! Or it will maybe be a NOT clean dog and make alot of noise
(Currently being worked on)
*Dog House(It will go rest if it's tired)
Well... Here you got some screenshot!
:
**On this picture you'll see 3 items. the brown colored cube is the food. The blue is water and the yellow sphere is the playing ball. All those are just temporery until i got some real models. When it's getting hungry it will go for the food, thirsty for the water and if it wan't to play it will go for the yellow ball.
You need to put it down to it before it can use it.
Well... I don't have much more to say right now
There alot to explain about the mood and personality, and how it works. But all that will be written about in a user-guide for the final version