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Program Announcements / Puzzle Competition Entry: Sa`Tro

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Asheron
22
Years of Service
User Offline
Joined: 26th Aug 2002
Location:
Posted: 16th Jul 2005 02:14
The readme says it best so here you go:

Quote: "
***************SATRO***************
Welcome to Sa`Tro a puzzle game set in
space. The objective is to link up tiles
in order to get the highest combo. Good
luck and have fun playing.


***************INSTRUCTIONS***************
.:ARCADE:.
The goal of the game in arcade mode is to
get the longest going reaction of tiles as
possible. If the sidebeams of the tiles
connect with each other they will turn.


.UZZLE:.
Puzzle mode is a mode in which passing
gets harder the farther along you get. The
goal is to climb as many levels as you can.
As you reach a certain percentage of unique
tiles turned in the different difficulties
you will lose square. It looks like this:

Medal Percentage
Bronze 70
Silver 85
Gold 100

Difficulty Tiles Lost
Beginner 01
Intermediate 02
Expert 03

Once you have achieved the percentage of
unique tiles it requires to earn any of
the three medals you will be asked if
the medal is acceptable. Sorry for dvorak
and other layout users but you need to
use the QWERTY positions for y and n.


.:CONTROLS:.
Mouseover the tile you want to rotate.
Click the mouse to turn the tile one
rotation clockwise. Pressing the escape
key will bring you back to the menu.


.:MENU:.
Start Game: Permits you to choose arcade or
puzzle mode and the difficulty then start
with the options you have chosen.
Beginner is a 10x10 grid. Intermediate is
a 16x16 grid. Expert is a 30x30 grid.

High Scores: Displays the high scores.

Music: Turns in game music on and off. NOT
menu music.

Effects:
Special FXermitts you to turn on
or off the background novas.

Propagation Delay: The speed at
which the reaction will occur.
(Default 90)
(For expert mode suggested is 0)

Turn Delay: Controls the speed of
the tile rotation. (Default 2)
(For expert mode suggested is 0)


.:SPECIAL NOTES:.
The game will detect if you are caught in an infinite loop
after one minute. At this time you can answer yes or no in
order to keep going or not. The score from the reaction
will be lost. An answer of no will continue the reaction
if still stuck after another minute you will be asked again.
The escape key can always be used to exit without the
prompt.


***************CREDITS***************
Novas & Cursor limefly.net (Las6)
Music MikeK
Menu sounds www.grsites.com
Logo sounds www.grsites.com
Other media Asheron/Me
Entrance Sound The Game Creators
Programming Asheron/Me
Major Feedback Fog
Font Geecee3 (http://members.thegamecreators.com/geecee3/)
Puzzle Compo Logo The Game Creators (http://www.thegamecreators.com)
Sa`Tro Logo Luke W
***************QUESTIONS|COMMENTS?***************
Feel free to contact me via PM on LLRGT.
Username: Asheron
LLRGT: http://www.dannywartnaby.co.uk/rgt


This Readme must remain with the program as
well as all data files excepting high scores. This program
may not be sold unless prior agreement pertaining to the
selling of this program has been made with the authors
consent.
(c) Mark White 2005
"


You can start playing immediately by downloading it from this location: http://home.mn.rr.com/ashdev

1st Screeny (gameplay):

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Asheron
22
Years of Service
User Offline
Joined: 26th Aug 2002
Location:
Posted: 16th Jul 2005 02:14
2nd Screeny (highscores):

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Peace
19
Years of Service
User Offline
Joined: 12th Apr 2005
Location: In my mind
Posted: 17th Jul 2005 22:21
Wow, cool gameplay, background fx and great music
Wich you all the best for your competition entry!

Greetz, Volker

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