Quote: "I would really appreciate it if you were to post a link."
Post a link to the screenshot or post a link to the game?
Quote: "Oh and the shader, if DBP's cartoon shader is just a plain cel shader then plane colours on the texture I would assume would give the cartoon effect, at least thats what I think they did for XIII and Zelda, if you look at my cloud model, the texture is just colour but the cel shader gave it a cool effect, when I tried detailed texture on a cel shaded model, it ruined the look"
I think the effect can be achieved in the texture rather then having to rely on a shader. Zelda is just plain textures and cartoon lightmapping, I think what you are referring to is the characters which where indeed shaded. Can you post a screen of your model? I didnt see any shader when I looked at it...
thanks