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3 Dimensional Chat / DarkMATTER models screwing up

Author
Message
Banjo
19
Years of Service
User Offline
Joined: 16th Jul 2005
Location:
Posted: 19th Jul 2005 04:32
I don't know if this is the place to post it or not, and I'm sorry if this is the wrong board or if I should just email support or something, however whenever I try loading a model from DarkMATTER 3 into DarkBASIC Pro, it screws up.

Take a look at these pictures:

http://img.photobucket.com/albums/v423/Hockey07/crooked1.jpg

http://img.photobucket.com/albums/v423/Hockey07/crooked2.jpg

As you can see, there definetly is something wrong. This is the code I'm using, so there isn't anything I'm doing to make this happen:

load object "Grand Jeep Cherokee.x",6
load image "cherokee.BMP",6
texture object 6,6
position object 6,0,0,0
scale object 6,60,60,60

Anyone know what's up with it? Thanks

By the way, if this is not the place to put something like this, just tell me where to put it instead. There really isn't a place on these forums for DarkMATTER.
Dimension
21
Years of Service
User Offline
Joined: 23rd Nov 2003
Location:
Posted: 24th Jul 2005 07:45
You should probally put this in the darkbasic forums. The problem is the limb rotation or position is off.

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