Hello,
I was trying to compile a sample from the Dark Game SDK with Visual C++ .NET 2003. I installed the DX9.0b Debug/Retail Runtime, the basic DirectX SDK (different versions tested) and I can compile sucessfully! BUT ONE PROBLEM: The rendered screen doesn't show the objects correct and doesn't show any lights correct. So the "Light" example does not show the 3d scene and the light is a white "sphere", which leaves a trail...
Can someone tell me please why this happens? I want to change from DBPro to DarkGameSDK (C++ .NET), but I don't know how good it runs, so I cannot go on with DarkGameSDK...
Tom Taylor