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FPSC Classic Product Chat / Preparing for V1

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glyvin101
19
Years of Service
User Offline
Joined: 27th Jan 2005
Location:
Posted: 25th Jul 2005 10:19
Ok so i want to do some 3d modeling for my games before V1 comes out but I have a few basic questions.

1)When animating a model do u do 1 animation for 1 model?
example:does man.x have all the animations in him or is it more like
man_walk.x man_shot.x and so on

2)Texturing totally blows me away how they wrap around the wire frame and so on could someone explain this to me?

Thx

glyvin101
Deadwords
19
Years of Service
User Offline
Joined: 2nd Feb 2005
Location: Canada
Posted: 25th Jul 2005 10:45
i cannot help you for the 1st one. for the 2nd, you must unwrap (spelling?) your model and put the texture on the UV Map and you save. I can texture it for you if you want (give me the texture and i will crop it and put it on the uvmap.

=-{SKaleX}-= Current Projects: -The Killer 3D-=-Chaos Zone-
Darth Vad3r
19
Years of Service
User Offline
Joined: 15th Jul 2005
Location:
Posted: 25th Jul 2005 11:12
All the actions of the model are wrapped in one file. There are labels for the actions, that the program using it needs to find. At least on my modeling program. Can't help you on the second one.

"You Don't Know the Power, of the Dark Side" -Vader

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