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Dark GDK / Cannot Open d3dx9.lib

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Briere
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Posted: 26th Jul 2005 00:36 Edited at: 26th Jul 2005 00:37
Edit: Change that to d3dx8.lib

Im getting that error message when I try to compile and run a program, but I have the directories all set up correctly. Any ideas?

Formerly The Fixxer
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Briere
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Posted: 26th Jul 2005 00:40
Ahh Ive just discovered that I do not have the d3dx8.lib
But why should I need it is DGSDK uses dx9?

Formerly The Fixxer
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OSX Using Happy Dude
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Posted: 26th Jul 2005 01:07
Because DirectX 9 also has interfaces to DX8 and I thinm 7 as well.

AtomZ - its got an A. Its got a Z. Now its just needs U
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Briere
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Posted: 26th Jul 2005 01:09
Ahh I think it maybe because im using the december edition of the DX SDK? I read in the bug thread that i need to use the october one. Ill try that.

Formerly The Fixxer
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OSX Using Happy Dude
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Posted: 26th Jul 2005 01:30
Are you using VS6 ? If so, I believe October or maybe December is the last SDK that can be used.

AtomZ - its got an A. Its got a Z. Now its just needs U
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Briere
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Posted: 26th Jul 2005 02:05
Yea VC++ 6.0
I removed the December SDK and installed the October one and got 93 errors??? Right now im re-installing the december update.

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OSX Using Happy Dude
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Posted: 26th Jul 2005 03:28
Did you set all the paths up correctly ?

AtomZ - its got an A. Its got a Z. Now its just needs U
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Briere
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Posted: 26th Jul 2005 12:18
i think so, im going directly to the x86 folder.

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Briere
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Posted: 26th Jul 2005 13:25 Edited at: 26th Jul 2005 13:25
This is everything in the folder that I linked to.



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Posted: 26th Jul 2005 16:38
And headers?

AtomZ - its got an A. Its got a Z. Now its just needs U
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Briere
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Posted: 27th Jul 2005 01:17
the headers are fine, its the lib that I dont have for some reason.

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Posted: 27th Jul 2005 01:41
With VS6 you'll probably need the extras pack. Unfortunately as I dont use VS6, I cant really help further, surfice to say :

Make sure headers & libraries are correct and they appear before the DarkSDK ones.

AtomZ - its got an A. Its got a Z. Now its just needs U
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Briere
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Posted: 27th Jul 2005 01:42
ty

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Posted: 27th Jul 2005 01:46
No doubt some others will be able to continue from here...

AtomZ - its got an A. Its got a Z. Now its just needs U
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Briere
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Posted: 27th Jul 2005 02:00
hopefully soon.

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matt rochon
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Posted: 27th Jul 2005 02:57
i use vc6, i needed to download the extras pack from december if im not mistaken, i know theres a post about it on the forums here
Briere
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Posted: 27th Jul 2005 03:38
I downloaded the february extras cause im using the feb edition of the sdk now, and it didnt come with the lib file im missing.

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Briere
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Posted: 27th Jul 2005 03:42
Are there any specifications on what I should be using? Im downloading the sdks, and they appear to be incomplete

Anyone know if im doing something wrong? Starting from scratch with no SDK, what should I be downloading? I only downloaded the dec and feb sdks, is that all I need or do I need a main sdk?

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Mike Johnson
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Posted: 27th Jul 2005 04:36 Edited at: 27th Jul 2005 04:37
You will have to use one of the earlier DirectX 9 SDKs that is compatible with Visual C++ 6.0.

Try getting the SDK from October 2004 http://www.microsoft.com/downloads/details.aspx?familyid=B7BC31FA-2DF1-44FD-95A4-C2555446AED4&displaylang=en.
Briere
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Posted: 27th Jul 2005 04:52 Edited at: 27th Jul 2005 04:53
I tried the october one earlier and got 93 errors instead of the 1 link error. Ill try again. Also, I used the December SDK when I was learning how to use direct draw and it worked just fine, so the december sdk is also compatible, but im also getting the same link error.

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Artus
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Posted: 27th Jul 2005 05:11 Edited at: 27th Jul 2005 05:14
I also use VC6.

- Install October DirectX SDK update
- Download October extras.
- from folder Extras\D3dx9 Visual Studio 6
-> Copy d3dx9d.dll and d3dx9d.pdb in c:\windows\system32
-> Copy d3d*.lib in c:\Program Files\Microsoft DirectX 9.0 SDK (October 2004)\Lib

For me, it works fine without having to change anything in VC6 configuration.
Briere
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Posted: 27th Jul 2005 05:13
ill try that, im downloading the october sdk now

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Briere
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Posted: 27th Jul 2005 05:28
i dont quite understand what you mean after download october extras. Here are the new errors with the october sdk.



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Mike Johnson
TGC Developer
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Posted: 27th Jul 2005 05:36
There's info in this thread explaining about this problem and how it was solved http://forum.thegamecreators.com/?m=forum_view&t=43921&b=22
Briere
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Posted: 27th Jul 2005 05:58
thanks, its working now

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