I got it, gooing to post 1st half then second.
Screen save v0.01
Rem * Title : Terri
Rem * Author : Ronald Ajtaji
rem ===============================================
rem Screen Save by Ajtaji Software
rem ===============================================
rem This program is for my Wife
rem -----------------------------------------------
`set window on
sync rate 60:backdrop off:randomize timer():set display mode 800,600,16
hide mouse:sync on
set directional light 0,0,0,5:position light 0,0,0,-20
color light 0,192,192,192:set light range 0,340
set ambient light 10:block=1:mp=0:i=1
rem Load music and images
`load music "i_shot_the_sheriff_3.mid",1
`load music "jammin.mid",2
`load music "somuchtroubleintheworld.mid",3
`load music "nowoman.mid",4
`load music "sheriff.mid",5
musikloaded=5:`This is how many songs you have loaded
musik=3:`This is what song you wish to start with
`load image "teresa.jpg",1
`load image "image-02.jpg",2
`load image "image-91.jpg",3
`load image "image-127.jpg",4
`load image "image-14.jpg",5
`load image "image-16.jpg",6
`load image "image-20.jpg",7
`load image "image-43.jpg",8
`load image "image-64.jpg",9
`load image "image-69.jpg",10
`load image "image-125.jpg",11
`load image "image-126.jpg",12
`load image "image-130.jpg",13
`load image "image-173.jpg",14
`load image "image-191.jpg",15
`load image "image-192.jpg",16
`load image "image-193.jpg",17
`load image "image-194.jpg",18
`load image "image-203.jpg",19
`load image "image-205.jpg",20
`load image "image-212.jpg",21
`load image "image-226.jpg",22
`load image "image-265.jpg",23
imageloaded=23:`This is how many images you have loaded
make object cube 201,-500:position object 201,0,0,150:`The room
zz=1:px1=-15:py1=-2:pz1=10:px2=0:py2=-2:pz2=10:px3=15:py3=-2:pz3=10:`Object coordinates
make object cube 1,8
make object cube 2,8
make object cube 3,8
position camera 0,2,-20
rem load textures into video memory
for texture=1 to imageloaded
texture object 1,imageloaded
next texture
gosub positionobjects
rem Texture Object with image
play music musik
do
c1=0:c2=0:c3=0
gosub textureblocks
gosub randomscroll
loop1:
for cnt1=1 to 360
gosub checkmusik
gosub direction
rem Rotate Obj
gosub rotateobjects
gosub scroll
sync
next cnt1
for cube=1 to 3
gosub randomscroll
gosub special
next cube
loop
rem Scroll the background
scroll:
x=x+b
y=y+c
rotate object 201,x,y,380
return
rem Get random direction for background scroll
randomscroll:
d=rnd(2)
e=rnd(2)
if d>1 then b=1 else b=-1
if e>1 then c=1 else c=-1
return
rem Texture the background and Blocks
textureblocks:
texture object 201,block
texture object 1,block
texture object 2,block+1
texture object 3,block+2
`sync
if block <21 then block=block+1 else block=1
return
rem Check music and play a song if none is playing
checkmusik: `This subroutine will not funtion until mucic playing returns a proper result