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FPSC Classic Product Chat / How customisable is FPSC?

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BatVink
Moderator
21
Years of Service
User Offline
Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 2nd Aug 2005 18:06
Modelling and graphical skills aside...

Can you make your own weapons? If so, what is the format?
Can you make your own damage decals? E.g, replace blood with "goo"
Can you make your own scenery and objects, such as chairs, desks and wallpaper?

Thanks in advance.

Deadwords
19
Years of Service
User Offline
Joined: 2nd Feb 2005
Location: Canada
Posted: 2nd Aug 2005 18:20
1: Yes, .x format and .tga texture
2: Yes
3: Yes

Anything is custumisable, except the FPSC Engine

=-{SKaleX}-= Current Projects: -Insane Killer-=-Chaos Zone-
Red Ocktober
20
Years of Service
User Offline
Joined: 6th Dec 2003
Location:
Posted: 2nd Aug 2005 18:21
and the scripting... will i be able to script a waving flag or moving water object...

and those physics object... will i be able to 'walk' on em... like a platform, for example...

btw... the latest videos look really impressive... better than i ever imagined it would be... congrats to the dev team...

one more thing... will any of this stuff trickle down (up) to DBPro... and if so, about when...

thx

--Mike
BatVink
Moderator
21
Years of Service
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 2nd Aug 2005 18:52
Thanks for the info!

It is working in conjunction with DB Pro. For example, Mike is creating the DB Pro Physics Dll for DB pro, and Lee is putting it into FPSC.

Darth Vad3r
18
Years of Service
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Joined: 15th Jul 2005
Location:
Posted: 2nd Aug 2005 23:26
Yes we all love Lee!

"You Don't Know the Power, of the Dark Side" -Vader
Shigidy Wigidy
18
Years of Service
User Offline
Joined: 1st Aug 2005
Location: Somewhere
Posted: 7th Aug 2005 07:09
Can you tell me how to make your own gun, sorry i'm new

Um hey

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