jcleaver,
Both your specific subject point and the Editor build time for test run compile/delete required constantly each time you need do so during you level building sessions which suffers from similar difficulties is a major hold back and waste of user developer time and productivity and we are all aware of the frustration of waiting for all categories of compile to complete.
It would seem that it is not really a very efficient system and something we could all do without. I doubt there would be many that would disagree that we would like to see some improvement of this situation. Thougn I am not into taking responses to that.
I am unaware personally that any major change to the current situation is planned for V1 at least - though I cannot speak directly for TGC and may be incorrect.
Anyway I have made a request at the Beta Testing forum for this issue (compile) in a very wide sense of perspective to be considered for some attention as I beleieve it to be of some major importance and value to all FPSC users.
There are unfortunately many issues that are being given attention in the run up to the release of V1 and quite a number which are of importance to the actual workings of the software and many other function/feature issues too. Therefore I cannot say what priority TGC will give to this issue if any. However I have brought the issue to the TGC attention again even though it has been spoken of numerous times in posts at this forum, now probably lost and forgotten.
No more can I do.