Hi, I couldnt resist posting this... Ive been working on it for a couple of days so I just wanted some reactions on it.
Its going to be a 2D Tile based may editor, Using DBP's sprite system. Im hoping I can write the editor in DBP then write importers for popular languages (DBP,BlitzMax,BlitzPlus,Blitz3D,PureBASIC) etc.
What ive got up to now is a basic editor done, with map scrolling, tile placing and changing. What im going to add soon is a proper GUI where you can open tilesets and then select which tile to use on a tileset then start painting with that tile.
Also importers for DBP and BlitzMax are done.
Anyway, Some screenshots!
For some reason this map leaves a tile missing when imported into DBP...
And I dont know whether im allowed to post this, But a shot of the BlitzMax importer.
Also the editor will include functions for scrolling maps and checking tile collision etc.
Anyway, Tell me what you think...