My only advice to use the
autocam off command like TDK said, texture the matrix and positon the camera somewhere. For example:
rem Make Material
make object sphere 1,5
position object 1,0,15,0
load image "image.bmp",1
make matrix 1,1200,1200,1,1
position matrix 1,-800,-.5,-375
prepare matrix texture 1,1,4,4
rem Camera properties
autocam off
position camera 0,15,-50
rem Wait for key pressed
suspend for key
end
I know for a fact that code works, provided you have a texture named "image.bmp", or you can change the texture image around a bit. That matrix is the exact size as one of the arenas in the game I'm making.