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FPSC Classic Product Chat / gun fire question

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Graucus
18
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Joined: 10th Aug 2005
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Posted: 11th Aug 2005 09:07
I have noticed that when I fare a gun and I'm moving it takes around 1/5 of a second for the bullet to leave the gun. Is this a universal thing? I never see anyone moving while firing in demos and I'm wondering if this is why and could this be fixed if so?

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MaddA ChieF
19
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Posted: 11th Aug 2005 22:10
All the guns will be significantly updated. I asked tyhe same thing earlier. I'm glad too. They needed updating.

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Graucus
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Posted: 11th Aug 2005 22:21
It was the first thing I noticed. MP is not possible like that. Your hit % would be so low.... I'm glad this'll be fixed. Will there be a lot of new guns? And will they be as accurate as a normal FPS on PC?

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Lavitz
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Location: Raddix Studio
Posted: 12th Aug 2005 00:32
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SarusX
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Posted: 12th Aug 2005 03:53
you can adjust accuracy yourself in EA. rick click on the entity to open options, 'accuracy' i aways down.

as for guns, only beta testers know ;bout new guns, but i doubt they'll be any new ones. the noises and rates will be improved in v1, tho- definately.

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Graucus
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Posted: 12th Aug 2005 08:23
I'm not actually refering to accuracy, but the fact that when I move and fire at the same time, there is a slight delay in firing.

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MaddA ChieF
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Posted: 12th Aug 2005 20:34
That will be fixed

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Graucus
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Posted: 12th Aug 2005 21:52
Sweet...problem solved.

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Graucus
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Posted: 15th Aug 2005 08:28
Does anyone know if following bullets could be made or maybe some sort of auto-aim? I have a specific weapon which would need some sort of 'seek and destroy' command.

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