I posted this in the 2d section, but after getting confirmation that I can post a PB game in the showcase I figured its better fit here.
some of you may have wondered if PlayBasic is powerful enough to make a decent quality game. well, I entered into the 72 hour programming compo with the language to find out for myself and it turned out to be a success.
the team:
Bugboy: programming
Calypson: programming, art
Moose: music, sfx
well the compo is over....our team was doing very well near the begginning, but then everything went wrong during the last 12 hours so things didn't turn out as we had hoped. We wanted the game to go further, but do to time restrictions, we couldn't. but other than that our game turned out pretty good. We will continue to work on this project and give you guys a better version.
screenshots:
Download:
http://www.insectiledonut.com/jacksteelpb.zip
the 72 hour programming compo forum:
http://www.finalredemption.com/72hourgdc/board/index.php?s howtopic=361
Shoot for the moon. Even if you miss, you'll land amongst the stars.