I got a another internal crash, using Sprite Collision. I used Offset and rotation. But even they set to 0,0, it still crash!
Im using a 32x32 pixels bmp icon like files.
Here was the code I used:
if (array count(Edit_Maps(0))>-1)
For i=0 To array count(Edit_Maps(0))
if SPRITE EXIST(99) and SPRITE EXIST(i+100)
If Sprite Collision(99,i+100)=1 then return
EndIf
Next
EndIf
Is a workaround to check if 2 a boxes was touched? I do NOT need to it being pixel perfect.
NB. It seen it the same bug as http://forum.thegamecreators.com/?m=forum_view&t=34231&b=15, that appear again (using 5.8)?
http://www.PlayITgame.org