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FPSC Classic Product Chat / MP, how it works.

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=ChrisB=
19
Years of Service
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 16th Aug 2005 01:56
Okay, so heres how it works (so far).



You select "New Arene", an then build your level. There a few restrictions, manly for speed. Once you have finished your level and saved it, you go to build game, set everything like weapon keys and loading scripts and what-not. Then you go to the arena tab and setup stuff like re-spawning, frag limit and objectives. Then build your game and play it!



When you start the game, you enter your desired player name and then select if you want to hoast or join a game. If you want to hoast, it just starts the server and your off to an exciting mayhem filled melee. If you want to join, you click join and it takes you to a list of servers. You enter the IP of the server you want, and click connect.

Formerly I was CDBGames, and formerly to that i was Duke Nukem, and even more formerly to that
I was Punk Rock 101. Got it?
SarusX
19
Years of Service
User Offline
Joined: 21st Jul 2005
Location: Behind u- thats where a rangers gonna be
Posted: 16th Aug 2005 03:55
Sounds cool. Can't wait!
(arghhh... beta testers get it all! curse you!)

Why do today what you could have someone else do?
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Visit our site at http://www.freewebs.com/pyramidproductions!
pjb21
19
Years of Service
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Joined: 26th Jul 2005
Location:
Posted: 16th Aug 2005 13:08
do u simply host the file on a site (.exe)? and what kinda size is an avarage MP game?
=ChrisB=
19
Years of Service
User Offline
Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 16th Aug 2005 20:28
No, its alot like a P2P game, But the servers are listed so you can choose which one to connect to.

Formerly I was CDBGames, and formerly to that i was Duke Nukem, and even more formerly to that
I was Punk Rock 101. Got it?
Pickle of Death
19
Years of Service
User Offline
Joined: 14th Aug 2005
Location: Thankfully, not in hurricane country
Posted: 16th Aug 2005 21:56
Are these all TGC servers we're using?
=ChrisB=
19
Years of Service
User Offline
Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 23rd Aug 2005 00:57
No, the end user creats there own server, or you could just set up a few computers and do it your self.

Formerly I was CDBGames, and formerly to that i was Duke Nukem, and even more formerly to that
I was Punk Rock 101. Got it?
MaddA ChieF
19
Years of Service
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Joined: 23rd Dec 2004
Location: Cen*Cal
Posted: 23rd Aug 2005 02:09
Its pretty much like playing online LAN(local acess networking).
BULLSHOCK 2
Retired Moderator
19
Years of Service
User Offline
Joined: 14th Jun 2005
Location: Shocking Bulls
Posted: 23rd Aug 2005 05:59
area

I am really BULLSHOCK, but my profile got deleted...really, i'm telling the truth!
=ChrisB=
19
Years of Service
User Offline
Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 23rd Aug 2005 08:25
Yea, jeez Madda, whats your proboblem?

Formerly I was CDBGames, and formerly to that i was Duke Nukem, and even more formerly to that
I was Punk Rock 101. Got it?
Chris D
19
Years of Service
User Offline
Joined: 10th Mar 2005
Location:
Posted: 23rd Aug 2005 10:35
Sorry if this is a bit dumb, but I don't really understand...

Say I've made my MP game, how do I "create a server" ???

The .exe runs on my machine, right? & I'm connected to the internet, I want some of my mates to join in... how does it work??? Do they also need the .exe on their machine?
Is there a URL/page they go to to join?

Can I put a "join the game" page on my website?? Or also have a "start a game" option if the running one is full? How would I do this?

Thanks if anyone can help, I really don't know anything about online gaming...

I've got my own webspace (www.beelzebike.com), does this help at all?? Can I "create the server" on the server that my webspace is on?
Jiffy
20
Years of Service
User Offline
Joined: 5th Mar 2004
Location: Hiding in the bushes in your backyard
Posted: 23rd Aug 2005 12:08
As for the first part of that question, all parties must have the .exe. You run the game on your computer, as if you were a server. If the game is too full (i.e. 8 players) anyone can host a new game. The 'join' and 'start' options are within the single .exe, so you can't have it on a webpage.

Chris D
19
Years of Service
User Offline
Joined: 10th Mar 2005
Location:
Posted: 23rd Aug 2005 21:17
I guess the best way to figure it out is to wait for V1 & experiment with the MP...
=ChrisB=
19
Years of Service
User Offline
Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 23rd Aug 2005 21:18
Yup! V1 is AWESOME! (no more BETAs, I think)

Formerly I was CDBGames, and formerly to that i was Duke Nukem, and even more formerly to that
I was Punk Rock 101. Got it?

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