Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Product Chat / Multiplayer idea

Author
Message
Mr Flowerkohl
19
Years of Service
User Offline
Joined: 19th Jan 2005
Location: Deutschland - Germany
Posted: 21st Aug 2005 12:54
I played for hours and hours the public arena...and i got an idea what is to improve to let fpsc games even kick more ass.
when an enemy looks down, you should be able to see it !!!
since quake3 i think , or even quake2 ...you are able to see where the players look at. Weapon and head both aim aim to the direction the crosshair is pointed. know what i mean ?

yeah...thats the ticket !
guerilla
19
Years of Service
User Offline
Joined: 5th Aug 2005
Location:
Posted: 21st Aug 2005 13:00
yeaaa that will be cool

eeey Mr Flowerkohl
we can play the public arena again!(together)

CCC-GAMES
Jordan Siddall
20
Years of Service
User Offline
Joined: 1st Mar 2004
Location: UK
Posted: 21st Aug 2005 17:03
this is handy with machinema which I am more worried about.
Anlino
19
Years of Service
User Offline
Joined: 28th Jun 2005
Location:
Posted: 21st Aug 2005 18:07
That would probably be doable by replacing the normal model with body+head (seperate models), and the head moves.
Mr Flowerkohl
19
Years of Service
User Offline
Joined: 19th Jan 2005
Location: Deutschland - Germany
Posted: 22nd Aug 2005 11:51
No i think thats not easily changed.
Because you have to adapt the head to the mouse aim.
Just tell me how and i`ll do it.
MMhhhh...in that point it would also be great to have collision
detection on player models. Like head , legs , arms , chest.
So u could really do a head shot or something. I remember
Soldier of fortune...it was the first game with more than 30
hit - zones.

yeah...thats the ticket !
Anlino
19
Years of Service
User Offline
Joined: 28th Jun 2005
Location:
Posted: 22nd Aug 2005 20:17
Yeah... Headshot = Head is blown away

Login to post a reply

Server time is: 2024-11-16 19:18:28
Your offset time is: 2024-11-16 19:18:28