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3 Dimensional Chat / Low poly ship

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Mucky Muck Ninja
21
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Posted: 23rd Aug 2005 01:19
This is a low poly(858 faces, 1478 triangles...not sure which one is relevant), ship that I made. As usual, royalty free do whatever you want with it. C&C welcome.


I wasn't sure if 3ds would work well and I can't do .x so I put a bunch of formats in there, including .blend and .3ds, in case you can use them. Textures are also included.

Explain to me why some people pay money for 3d software? Its not 3d till its been blended. wwww.blender3d.org

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BenDstraw
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Location: Arizona
Posted: 23rd Aug 2005 01:22
Nice job.

Peter H
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Posted: 23rd Aug 2005 02:02
yeah, good job!

i like the texture (even if it is simple...it's good for a model that would appear small on the screen, say for an rts...)

"We make the worst games in the universe."

Mucky Muck Ninja
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Posted: 23rd Aug 2005 02:36
Thank you!

Explain to me why some people pay money for 3d software? Its not 3d till its been blended. wwww.blender3d.org
BiggAdd
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Posted: 23rd Aug 2005 04:39 Edited at: 23rd Aug 2005 04:40
Nicely Textured. Youve Modelled the shape well.


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Blazer
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Posted: 23rd Aug 2005 05:13
very nice. Only 2 things I see. I would make the sails more rounded by adding 2 colums of faces on either side. Also you need a stearing wheel .

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Mucky Muck Ninja
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Posted: 23rd Aug 2005 07:24
Well i was trying to make it really really low poly so I didn't want to make the sails any more curved. Good idea about the steering wheel tho :p

Explain to me why some people pay money for 3d software? Its not 3d till its been blended. wwww.blender3d.org
Mucky Muck Ninja
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Posted: 23rd Aug 2005 07:38
Here is the same thing but with steering wheel. Download the other one for textures as I forgot to put them in.



Explain to me why some people pay money for 3d software? Its not 3d till its been blended. wwww.blender3d.org

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discostu
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Posted: 23rd Aug 2005 13:21
Dats a kwl ship nice textures and nice model well done


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Manic
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Posted: 23rd Aug 2005 13:48
the triangle count is the relevant one. if you need an exporter for 3dsmax, look up the panda exporter

i'd like to see some wires please

Manic

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Neodelito
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Posted: 23rd Aug 2005 17:54
nice i like.. make a naval war..

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Mucky Muck Ninja
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Posted: 24th Aug 2005 01:02
I don't use 3dsmax i use blender which is kinda lacking in the export department. I gave up making games cuz I couldn't get anything from blender into dbpro animated or textured.
Wire:


Explain to me why some people pay money for 3d software? Its not 3d till its been blended. wwww.blender3d.org
optical r
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Posted: 25th Aug 2005 12:46 Edited at: 25th Aug 2005 12:51
Lovely! i was just coming opn these forums to look for a low poly ship for my rpg and found this sweet little nut!

I got stuffit for the file extension, but in future you wouldnt wind putting in a .rar file or something because 13.5mb for a one time use is a little annoying. But, ill let you off for such a good low-poly model


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Mucky Muck Ninja
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Posted: 25th Aug 2005 18:24
Sorry lol. Im curious.., did it actually load in your game? I dug up dbpro again and it didn't load the 3ds file as usual, just crashes.

Explain to me why some people pay money for 3d software? Its not 3d till its been blended. wwww.blender3d.org

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