I'd like to clarify the differences between EA and V1 for those non-beta-testers who are interested:
New in V1:
- ODE Physics Engine
- Simple Deathmatch Multiplayer
- Pixel & Vertex Shader effects (albeit fairly subtle ones)
Improved in V1:
- Better AI
- Improved performance (particularly with respect to having many entities in one area)
- Tweaked default settings (firing rates, movement speed etc.)
- Greatly improved weapon sound effects
- Bug fixes
Edit: ChrisB also reminded me about the 'Story Zone' feature
All other aspects are by and large unchanged.
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