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FPSC Classic Product Chat / Viewing FPE changes realtime?

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Message
xified
21
Years of Service
User Offline
Joined: 15th Aug 2003
Location: Pennsylvania - USA
Posted: 24th Aug 2005 02:56
Hi,
I hope I explain this clearly...

While working in FPSCreator.exe, if I change the FPE file of an entity I created, the changes are not reflected in the FPSCreator.exe application until I close & restart it.

Is there a way to refresh FPE file changes while working on a level without restarting FPSCreator.exe?

Thanks in advance.
-X

Code so clean you could eat off it.
pjb21
19
Years of Service
User Offline
Joined: 26th Jul 2005
Location:
Posted: 28th Aug 2005 22:15
i know this is reallllllllly of topic but u know your pic, what comic is it from cos i love that cartoon strip and totaly forgoten the name,

sorry bout the randomness everyone....
Freddy 007
19
Years of Service
User Offline
Joined: 30th Nov 2004
Location: Denmark
Posted: 28th Aug 2005 22:58
@pjb21
It's called Sten & Stoffer in danish.



On topic:

I don't think that's possible. But afterall, it's not that hard to restart the editor once in a while.

*** PANZERGAMES ***
xified
21
Years of Service
User Offline
Joined: 15th Aug 2003
Location: Pennsylvania - USA
Posted: 29th Aug 2005 01:08
@pjb21
Calvin and Hobbes


@KLU 007
Understood. True.


Thanks,
X

Code so clean you could eat off it.
Lavitz
19
Years of Service
User Offline
Joined: 16th Jan 2005
Location: Raddix Studio
Posted: 29th Aug 2005 05:25
Yes, this has always come as a problem to me as well. It pisses me off sometimes, pardon the language.

For the best flash anime, go to Lifepoint1.com
pjb21
19
Years of Service
User Offline
Joined: 26th Jul 2005
Location:
Posted: 30th Aug 2005 09:31
thanks! i totaly reconise it now lol.

soz i prob sound like a noob now lol.

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