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Dark GDK / a simple tile sprite function for you : ) - using uv texture coords

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shiny
20
Years of Service
User Offline
Joined: 17th Jan 2004
Location: Santa Monica
Posted: 25th Aug 2005 11:51 Edited at: 25th Aug 2005 12:41
I know its a very simple function, but its fiddly so I thought I'd post it : ). - It tiles a sprite, all you have to do is pass it the new size you want and the image will repeat itself : ). Very usefull for backgrounds & such (saves using multiple sprites too, so much faster).

Hope it comes in usefull to someone : ).



MiR
21
Years of Service
User Offline
Joined: 13th Jul 2003
Location: Spain
Posted: 25th Aug 2005 12:51
Thank you for the function. One day I want to make a zelda style rpg for it will come in handy.


Gimme teh votez!!!!

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