Thank's all !
We don't want it as a commercial game, we're not good enouth for that(not yet). In fact I'm a former game developper (10-15 years back on Amiga) and I'm just coming back into this industry ; since a couple of years I manage a Multimedia business so I can only work during my spare time. This game is only a try, we've got more beautiful and interesting projects here
We're starting with very small games (like InSwap in another thread) to set up the team and work organisation. This one is a "medium" project.
Concerning this game : I don't want to really explain its basics since we think the concept is really new and interesting. But the subjet will be a futurist war against colonies and cities.
> "do i spy a fps of 8?"
Because I was pausing for screen shots !