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3 Dimensional Chat / (WIP) Kid Model Made in Anim8tor.

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Xenocythe
19
Years of Service
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Joined: 26th May 2005
Location: You Essay.
Posted: 30th Aug 2005 02:34 Edited at: 30th Aug 2005 03:47
I know most of my past models sucked like heck, but I think this one has a start. I'm attatched a ortho and front view of him, and I need feedback on how he looks so far. And any suggestions would be good to .

Thanks.

EDIT: I made it JPEG, and zipped it . 34 kb now.

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Raven
19
Years of Service
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Joined: 23rd Mar 2005
Location: Hertfordshire, England
Posted: 30th Aug 2005 03:11
suggestion 1... save as .jpg (LOWERCASE)

Xenocythe
19
Years of Service
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Joined: 26th May 2005
Location: You Essay.
Posted: 30th Aug 2005 03:44
Uhh... ok?

Suggestions about the model ?
Raven
19
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Joined: 23rd Mar 2005
Location: Hertfordshire, England
Posted: 30th Aug 2005 03:45
you won't get any until it stops being a 1.7MB Bitmap

Xenocythe
19
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Joined: 26th May 2005
Location: You Essay.
Posted: 30th Aug 2005 03:46 Edited at: 30th Aug 2005 03:48
Holy ****... are you serious? Sorry, I'll fix that .

EDIT: Check the top, its fixed.
BenDstraw
19
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Joined: 21st Dec 2004
Location: Arizona
Posted: 30th Aug 2005 05:10 Edited at: 30th Aug 2005 05:11
well heres my suggestions.


You dont really have to zip it. Im pretty sure 30 kb will download fine.

In the image you said you didnt know how the shape of the body should be. Thats why you use a reference image and put in your viewport. Then you can rough out the shape from there. Add on as you see fit. Then it just boils down to practice. Get reference pics and practice modeling but dont show us everything you make. Only post your work when your proud and its worth showing.

As for the model. A good start it shows you have a basic understanding of anima8tor but you should move up and try out other free software.

Manic
22
Years of Service
User Offline
Joined: 27th Aug 2002
Location: Completely off my face...
Posted: 30th Aug 2005 12:19
ban yourself from the primitive menu, and work out how to use the mesh editing tools

I don't have a sig, live with it.
Neodelito
19
Years of Service
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Joined: 29th Jul 2005
Location:
Posted: 30th Aug 2005 20:46
Sugestion:

Nice. i think you can use low poly..
example:
..the hair dont need to be a diferent mesh.. you can texture..
looks.. this are a 4 simple box.. but texture


... and they are a futuristic floating buss...

"La Ignorancia es no saber lo que se debe"
Xenocythe
19
Years of Service
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Joined: 26th May 2005
Location: You Essay.
Posted: 30th Aug 2005 23:10
BenDStraw,
I thought of that, but where on earth (google in this case) can I find a picture of a kid that looks like that?

Manic,
Once I finish this model!

Oh and, Start your DB life from scratch . Just kidding.

Neodelito,
Thanks, good suggestion.
Heckno
20
Years of Service
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Joined: 8th Sep 2004
Location: Palm Coast, FL
Posted: 31st Aug 2005 08:44
Xenocythe,

freehand your kid, front, profile, etc then scan it....

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