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Code Snippets / K-Frames for DarkBasic

Author
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ironhoof
21
Years of Service
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Joined: 3rd Sep 2002
Location:
Posted: 2nd Oct 2002 11:13
First off you gotta remember this version is for the non-pro version of darkbasic

I havnt tried it in my dbpro yet, but im sure K-frames will need like a major over hall just to start thinking about working in darkbasic "EASY port over INDEED" heh

but if you want resizable controls draggable windows and high end looks in your gui programs K-frames is it, K-frames supports the fallowing:

Custom mouse cursors, K-frames floating draggable windows,
RESIZABLE controls with complete features, Controls look stylish and formal not underdone or overdone, K-frames library can be modified even create your own windows designs like APPLE, LINUX, MS-WINDOWS, or EVEN load a bitmap and USE IT as a skinned window!

BEST OF ALL K-FRAMES works in ALL SCREEN RESOLUTIONS!

ITS FREE!, I give free 24 hour support for questions or bug reports, or if you create your own control for K-frames submit it to me for full credit and it will be added with your name to the library!

K FRAMES IS THE ONLY TOTALLY DARKBASIC AND NOW "OPEN SOURCE"
WINDOWS GUI SYSTEM WITH EVERYTHING! and if its not it will be
get your copy now of this extensive darkbasic library and its sample programs now! at
http://members.aol.com/ironhoof7/kframes.zip
Shadow Robert
21
Years of Service
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Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 4th Oct 2002 00:49
... erm, right
Sounds like one of those infomercials you wake up to at 4am

will check this out once i get home thou

[b] New interactive driving system... i like my new blue and black steering wheel [b]
ironhoof
21
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Joined: 3rd Sep 2002
Location:
Posted: 5th Oct 2002 12:53
Sorry, I do have a touch of commercialism sound to the way I do cause the way I come across I hope that dosn't effect what people check out,

Okay hows this its good try it ^_^

Ryeguy457
21
Years of Service
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Joined: 5th Oct 2002
Location:
Posted: 6th Oct 2002 06:05
It's good..but why in the hell does it take it like 3 minutes to compile a 5 line .dba file?

ironhoof
21
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Joined: 3rd Sep 2002
Location:
Posted: 7th Oct 2002 07:38
I dunno, thats weird i dont think it has anything to do with my library the include files contain only a few functions a peice. The functions are of decent size too.

PLUS the fact everyone who used it so far hasnt had that problem with it this is a first. Are you using it in DB PRO? i dunno if my library works in db pro ive been afraid to compile anything in my dbpro it has a little too many problems with 2d plus i dont know if db pro will draw my controls and frames properly because i noticed he made the coordinates of the drawing functions diffrent in dbpro. they draw diffrently

EgoAnt
21
Years of Service
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Joined: 27th Aug 2002
Location: Canada
Posted: 7th Oct 2002 23:22
K-Frames! If you order today, you get a ginsu knife and a smokeless ash tray! Don't miss out on this exciting offer! Plus, the first one hundred callers through will also receive, at no extra charge, a free nine hundred page book entitled, "Getting your DarkBasic programs to run in Pro!"

Heh. Seriously though, I'll d/l this code snippet and give it a go in a couple minutes here.
ironhoof
21
Years of Service
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Joined: 3rd Sep 2002
Location:
Posted: 8th Oct 2002 00:11
:Luaghs: Okay Yea Im a BIT TOO commercial ^_^

I dunno I find it hard to settle at first around people I dunno yet on new forums I'll try to losen up.

SoulTaker
21
Years of Service
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Joined: 26th Sep 2002
Location:
Posted: 8th Oct 2002 11:51
Hi ironhoof,

Just to let you know i have downloaded your K-Frames and it will not work in DBPro sorry to say.

I was looking forward to using it i specilize in GUI Designing.
ironhoof
21
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Joined: 3rd Sep 2002
Location:
Posted: 9th Oct 2002 01:37
YEa i said I didnt think it would specially with that infamous power of two...

K-Frames is designed for DB 1.09 to 1.13 "which i have"

BUT i am hoping for it to work adventually in DBPro
unless you make all the windows a power of 2.... but it still dosnt mean it will draw the controls properly IM sure it will work adventually as they fix the DB pro bug, I'll repair it myself so dont worry it will still be read for DB pro.

Have you tried it in Regulare DB to see it work?

Shadow Robert
21
Years of Service
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Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 10th Oct 2002 04:09
doesn't work in dbpro... however i did get it to work, and certianly wasn't easy!

the whole thing is quite overwhelmingly complex, atleast to the newbie - and as far as the code compile goes, didn't compile any faster or slower than any other DB creation (oki perhaps Kev's Portal Source, but i think that is a lil different )

hey iron, you wanna come over to the FMTau side - could do with someone to help out with a Window Style Graphics Library

Holy jumping mother of god NOOOO!!!...
Ahem I mean, I'll think about it
ironhoof
21
Years of Service
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Joined: 3rd Sep 2002
Location:
Posted: 10th Oct 2002 05:22
I'll help anyone
with anything if they require my specialties. e-mail me

IronHoof7@aol.com

I focus on all things 2D and I have 6,423 libraries i wrote for many languages that i convert when i re-need one of the capabilities Im sure i can do quite a bit.

Shadow Robert
21
Years of Service
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Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 10th Oct 2002 06:06
i'll email you in a little bit - i've just upgraded something and now MSN Explorer is using hotmail.msn.com instead of its built in email composer...
i wish Xp wasn't so difficult about everything

Holy jumping mother of god NOOOO!!!...
Ahem I mean, I'll think about it
ironhoof
21
Years of Service
User Offline
Joined: 3rd Sep 2002
Location:
Posted: 10th Oct 2002 08:57
I'll await your e-maill..

-----\
There was a man on the stairs that wasn't there.
He wasn't there agian today I think he's from the CIA.

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