No you wasn't rude, and i dosen't meaned to be rude too with Swhale.
Sorry Swhale Aka The FPS Creator.
Ok here's how to import models:
1. Model your gun with seperate parts from the ammo and the gun;
2. Animate your model (Idle, Start Shooting, Shooting Cycle, Stop Shooting, Reload);
3. Model a little more low poly for the untaken gun;
4. Texture your gun;
5. Set up the FPE file, by writing the paths, properties and animation cycle.
6. (optional) Make a 64x64 (i think) bmp file of how it looks, to see the picture of the entity in the entity chooser.
7. See if it works
I dosen't tested it already, but the reason is that i not have my modelling program already.
It should work anyway
=-{SKaleX}-= Current Projects: -Insane Killer-=-Chaos Zone-