Hello good people
, recently I have been attempting to make a basic action RPG engine. I've gotten mostly everything thus far but now I can't find a way to check for object collision with the sword, or in this case axe, without it including the entire model. I'm using psionic's dwarf model btw. I tried to glue an invisible object to a limb but it seems that the entire thing is one limb.
I also tried positioning an invisible object where the axe is when he swings it but this method was not very effecient. I would greatly appreciate anyone who is willing to help me.
.Thanks in advance.