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Program Announcements / DBP Advanced Animation ADDON (37 motion capture animations + over 80 combined animations + skeleton)

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Monster
21
Years of Service
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Joined: 3rd Apr 2003
Location:
Posted: 6th Sep 2005 14:00
Advanced animation plugin AddOn created on the professional motion capture equipment. There is 37 motion capture animations, over 80 combined animations and skeleton for make your custom skined models or add custom animations!

Look at some example images:


There is all of most needed animations for you game (FPS, RPG, Strategy, etc) like walk, run, crouch, look, death and much more...

You can get it from http://www.accode.com
Kohaku
20
Years of Service
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Joined: 3rd May 2004
Location: The not very United Kingdom
Posted: 6th Sep 2005 19:09
Is there sword swinging, bow pulling, spear throwing and staff bashing?


You are not alone.
FXTC
19
Years of Service
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Joined: 3rd Jul 2004
Location: CzechRepublic
Posted: 7th Sep 2005 17:23
yes,exports all animations from milkshape

AMD 2,4 512MB RAM,2x200GB hdd,GforceFX5700GT128MB
sigi
20
Years of Service
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Joined: 17th Sep 2003
Location:
Posted: 7th Sep 2005 19:20
How to buy this ? It doesn`t accept my email address.

P4 2G 512Ram/ Ati 9500 Pro/ WinXP Home SP2
Teh Go0rfmeister
20
Years of Service
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Joined: 17th Aug 2003
Location:
Posted: 7th Sep 2005 20:58
$6? awwwww

jrowe
21
Years of Service
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Joined: 12th Oct 2002
Location: Here
Posted: 7th Sep 2005 21:11
Quote: " $6? awwwww"

You're complaining about $6 for 30 motion captured animations and 87 more combined? That's very cheap in my opinion. I'll probably be buying both the plugin and the animations next month.

Tinnedhead Productions

For Fathers and Sons who enjoy wholy spirits.
Kangaroo2 BETA2
20
Years of Service
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Joined: 23rd Aug 2003
Location: Somerset / UK
Posted: 7th Sep 2005 23:07
hah Wow I was going to ask if someone could make something like this, I'm useless at animating! I'll DEFINAITELY be buying this in the next week or so Does it come with a rigged model to test them with?

Presumably it would be okay to use these with Quikly? Because it'd be in the exe not given away and if someone wanted to export code they'd need to buy your pack..?

Monster
21
Years of Service
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Joined: 3rd Apr 2003
Location:
Posted: 8th Sep 2005 08:34
This animations can be used only with DBP AA plugin, but it not lack, this advantage!

In the future we shall expand the list of additions, and we want to find out, what you would want in to see?
FXTC
19
Years of Service
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Joined: 3rd Jul 2004
Location: CzechRepublic
Posted: 8th Sep 2005 17:10
Tutorials is part of DLL or source code?
I think that with dll it is possible create editor and combine animation and prpertis very easily

AMD 2,4 512MB RAM,2x200GB hdd,GforceFX5700GT128MB
MikeS
Retired Moderator
21
Years of Service
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Joined: 2nd Dec 2002
Location: United States
Posted: 9th Sep 2005 00:53
You'd be lucky if you could create your own mocap animation for $600. $6 is a bargain, and I'll be sure to buy this.



A book? I hate book. Book is stupid.
(Formerly Yellow)
Monster
21
Years of Service
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Joined: 3rd Apr 2003
Location:
Posted: 9th Sep 2005 09:48
We have own mocap equipment. Therefore release of new additions is planned. If you have offers, we shall necessarily consider them. Write here, that you would want to see in the following release.
JimB
21
Years of Service
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Joined: 21st Sep 2002
Location: UK
Posted: 9th Sep 2005 11:12
Monster
Would it be possible for you to make a short video on how easy it is to use this product?
Monster
21
Years of Service
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Joined: 3rd Apr 2003
Location:
Posted: 9th Sep 2005 16:43
You can download DBP_AA demonstration to see an example of animations. And also to see here http://forum.thegamecreators.com/?m=forum_view&t=58790&b=5 where I set an example of a code for loading and playings of animation.
Cellbloc Studios
20
Years of Service
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Joined: 15th Mar 2004
Location: Atlanta, GA
Posted: 9th Sep 2005 18:43 Edited at: 9th Sep 2005 18:46
Any chance of this working with the DGSDK soon? Also I have never used MilkShape (sp?) for I am always using Discreet Max. Any chance of it working with that?

-This...is my boomstick!
Monster
21
Years of Service
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Joined: 3rd Apr 2003
Location:
Posted: 9th Sep 2005 21:11
Yes. Now we work above DGSDK version. The exporter for 3DSMAX will be accessible in the near future.
Cellbloc Studios
20
Years of Service
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Joined: 15th Mar 2004
Location: Atlanta, GA
Posted: 9th Sep 2005 21:14
How near? This year? And if I purchase it now, will I get a free upgrade for the Max Exporter?

-This...is my boomstick!
Monster
21
Years of Service
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Joined: 3rd Apr 2003
Location:
Posted: 9th Sep 2005 21:22
Yes. All feature updates will be free. The exporter for MAX will be accessible approximately by the end of month.
Cellbloc Studios
20
Years of Service
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Joined: 15th Mar 2004
Location: Atlanta, GA
Posted: 9th Sep 2005 21:41
By the end of the year is fine, I won't hold you to the end of the month. Any examples of working with the DGSDK?

-This...is my boomstick!
Duffer
21
Years of Service
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Joined: 9th Feb 2003
Location: chair
Posted: 23rd Oct 2005 21:08
@Monster,

will the advanced animation dll and then the add-on work with dbpro u.5.9 b3?
Monster
21
Years of Service
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Joined: 3rd Apr 2003
Location:
Posted: 24th Oct 2005 13:41
Yes

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