I've programmed in C++, Assembly, Basic for major languages..
Games languages i've coded in are 3D GameStudio's C-Script, BlitzBasic, DarkBasic Pro.
I personally think that the FPI Script language can do its job well, However my point is the actual keyword syntax descriptions is what Im' talking about here. Like
Plrhigher=X Could be written like this here:
Player_Hight=X would make more sense and is far more easier to understand & is more logical too!
That's my point im' explaining here.
I just wish the command keywords was more clear than they are..
Best Regards,
DoctorWho...