Yep, the "lights through walls" bug from the EA is still there, Makes it very hard to create a dark atmosphere because you have to carefully conceal the light errors. I hoped this would have been a high priority to fix from early on. Please fix it TGC
Also, to bring as much attention to it as possible: Sounds placed anywhere in the game can be heard all over the level, ie through walls, three stories above. There to no way to stop them or give them any possible 3D properties, even with proximity commands. A beta tester told me there was a stopsound=x, I don't see it in the manual or in any default scripts. Please fix this as well
Looking good other than those BIG problems
It's easy not to get lost when you have no idea where you are going