I can't accept a position, but I do apreciate the honor.
Rick, when it comes to AI, I have to admit I am some what of an amature, I lack serious training to get propper intelligence... I also notice that some DB'rs have this same problem. And this will continue until I start on AI programed with "moves".
My AI scripts are designed as a generic Enemy, someone with a slight level of Inteligence...
The problem with my older scripts was simple... I tried to make him TOO good...
Just a LOT of code, 2.0 is semi-stable, and 2.1 had gone to hell or something... But 2.1.2 (Because I downgraded, I put it as a sect of 2.1) basically ripped that stuff out, and made a good AI that would not be unpredictable. What I also HOPED that some people would do, is see the general order of which it is arranged so they could edit it to work with anything...
I really can't accept a job, nor can I even do large scale scripting... personally, I don't know HOW to script, I just get ideas and then push them. Super AI was an organized idea, I saw parts and then hooked them together. I couldn't just redesign the script because I don't know how. A major flaw unto me, but it get's me by.
Besides, I have homework, an Internet Connection that keeps disconnecting, and other stuff I need to do. If I ever get involed in serious programming, I need REAL training... no programming class offers it, and most books make their way around it.
Merranvo, taking over the net, one forum at a time.
"ye oft de adopte early shalt move mountains, and be gods among men"