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FPSC Classic Product Chat / Normal and diffuse images.

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westray
22
Years of Service
User Offline
Joined: 10th Oct 2002
Location: Falkirk,Scotland
Posted: 13th Sep 2005 23:25
I am really pleased with FPS Creator especially now we have been given tutorials on how to use the segment editor properly.I was able to use the first incarnation of the segment editor but didn't know until now how versitile it is.My question is how do you make normals and diffuse images of your texture image so that you can apply these as shown in the tutorials?
Deadwords
19
Years of Service
User Offline
Joined: 2nd Feb 2005
Location: Canada
Posted: 14th Sep 2005 00:50
Normal Maps and DIffuse maps are already in FPSC, there:

FPS Creator\Files\gamecore\guns\(ww2 or scifi)\(the gun that you want)\

=-{SKaleX}-= Current Projects: -Insane Killer-=-Chaos Zone-
westray
22
Years of Service
User Offline
Joined: 10th Oct 2002
Location: Falkirk,Scotland
Posted: 14th Sep 2005 01:34
No you don't understand I want to make normal and diffuse of my own textures.
Deadwords
19
Years of Service
User Offline
Joined: 2nd Feb 2005
Location: Canada
Posted: 14th Sep 2005 02:09
Normal Maps? [href]www.microsoft.com[/href] - The DirectX SDK August 2005
Diffuse Maps? I dont know

=-{SKaleX}-= Current Projects: -Insane Killer-=-Chaos Zone-
westray
22
Years of Service
User Offline
Joined: 10th Oct 2002
Location: Falkirk,Scotland
Posted: 14th Sep 2005 22:22
Just an update.I got the Adobe Photoshop normal map plugin from the Nvidia site.It said that it could also be run in Paintshop Pro which I have(ver 8).I installed it in the plug-in directory and it shows up ok when I run the programme.I just cannot get it to work and I would like any help or advice from the forum.Thanks in advance.

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