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FPSC Classic Product Chat / Ventilation ducts bug?

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Pulsar Coder
20
Years of Service
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Joined: 3rd Jan 2004
Location:
Posted: 15th Sep 2005 01:07 Edited at: 15th Sep 2005 01:08
During runtime, a whole system of v-ducts brings some delay to the game in some places.

The workaround is building external walls in the places were those delays arise but I cannot determine "a pattern" -in the sense of "cause"- so as to know a priori where to put the walls.

Any help?

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