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Work in Progress / Rush by Strawberry Crush Team

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Megaton Cat
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Joined: 24th Aug 2003
Location: Toronto, Canada
Posted: 23rd Sep 2005 16:40
Zedane, by "stacked" do you mean you have a generally low end PC?


The future is here, and I can't afford it.
Seppuku Arts
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 23rd Sep 2005 18:28
@Zotoaster, I don't think Zedane is able to do that at the mo, but the screen he showed you I think is in DBPro, personally I'd say the texture could do with shrinking, but I love it I think the BBG part of the team have done well.


@Megaton, I think he means its gone 'evil' like my PC, as he was having problems with it at one point

Zedane
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Location: Milky Way, Earth
Posted: 24th Sep 2005 04:08 Edited at: 24th Sep 2005 04:37
no it went evil a long time ago, then i moved everything to my laptop. Reformatted, added Ubuntu Linux, and Windows XP pro and now its a powerhouse that you cannot slow! 1024 + MB Ram 3.2 GHZ, GeForce 5600 ultra.

About gameplay what exactly do you want to see? Because all that we have is rush moving with a working HUD. That and things you wont notice like gravity and collision.

Although i could show you a video that DS made that showed a very low poly rush's movement. It is not the final model of rush but he has the very same animations.

Btw sync rate is set to 30 in most games that i make, just to clarify. So what i mean to say is that it is allways running at full speed (with media player in the background too!)


around here.. normal's just a setting on a hair dryer
Seppuku Arts
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 24th Sep 2005 15:15
know the feelig, PIECE OF EFFING JUNK OF ME PC!!!!! It makes it really difficult for higher poly modelling on me PC, and well, it don't like DBP much anymore...


Anyway, I think it might be best to gradually post stuff even if it isn't much, just to show progress and keep this thread alive until the demo is released, so the DS => Rush animation would be cool

Zedane
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Location: Milky Way, Earth
Posted: 24th Sep 2005 16:52 Edited at: 24th Sep 2005 16:55
C'min right up!

http://files.filefront.com/Rush_animation/;3974279;;/fileinfo.html

get it while its hot! And remember this isnt the finished rush model but he does have the same animations.

Edit:: okay i just realized that that .avi doesnt have full speed run and some other animations that we added recently ill try and animate rush on DBP and give you guys a screen capture later.


around here.. normal's just a setting on a hair dryer
Zedane
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Location: Milky Way, Earth
Posted: 26th Sep 2005 04:05
I wasted 50 seconds of my time digging up that video..someone shall watch it!

BUMP


around here.. normal's just a setting on a hair dryer
Bizar Guy
19
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Joined: 20th Apr 2005
Location: Bostonland
Posted: 26th Sep 2005 06:23
I watched it!! I watched it only a few mintutes after you posted! That's really good animation, I just wasn't sure what to say about it but that it's very good.

Zedane
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Location: Milky Way, Earth
Posted: 27th Sep 2005 04:41 Edited at: 28th Sep 2005 02:55
I just want to apologize on behalf of the team..DS STILL HAS NOT GIVEN ME THE LEVEL. so if your really lucky you may see it by sunday, but if you do it will have no enemies just movement, collision and gravity.

it = main();



around here.. normal's just a setting on a hair dryer
Bizar Guy
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Joined: 20th Apr 2005
Location: Bostonland
Posted: 5th Oct 2005 06:19
Hullo... BUMP!

Seppuku Arts
Moderator
20
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 5th Oct 2005 18:05
yey a bump, um, I'm guessing its taking a while to get the demo done, dunno, haven't been nosing around enough

The name is back dudes!
http://seppukuarts.afraid.org
Gil Galvanti
19
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Joined: 22nd Dec 2004
Location: Texas, United States
Posted: 6th Oct 2005 01:34
wow. Thats awesome! I hate to ask again, lol, but do you mind if i use this as another preview in my magazine thing? I wasnt going to ask until i saw the screenshots, lol. Looks awesome!

Video games…they take you places unreachable, unfeasible. Putting you in the book...putting you in the movie...putting you in a world, that before could only be imagined. expage.com/piratesmainpage.
Zedane
20
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Joined: 3rd Nov 2004
Location: Milky Way, Earth
Posted: 6th Oct 2005 01:40
lol sorry about the demo guys...i have not had anytime at all in my life to code...this weekend ima going on a bug sqashing ramage (in dbp), and then i need to dig up the level and see if all goes well.

Sorry again but school destroys all plans.


around here.. normal's just a setting on a hair dryer
Gil Galvanti
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Joined: 22nd Dec 2004
Location: Texas, United States
Posted: 6th Oct 2005 02:15
Quote: "Sorry again but school destroys all plans.
"

agreed .

Video games…they take you places unreachable, unfeasible. Putting you in the book...putting you in the movie...putting you in a world, that before could only be imagined. expage.com/piratesmainpage.
Seppuku Arts
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Location: Cambridgeshire, England
Posted: 6th Oct 2005 18:48
Quote: "Sorry again but school destroys all plans."


Hence me jumping out of Pirates, and only popping in for the odd rush thing.

The name is back dudes!
http://seppukuarts.afraid.org
Antidote
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Joined: 18th Mar 2005
Location: San Francisco, CA
Posted: 10th Oct 2005 22:43
Quote: "hehe i wouldnt say that, i mean a picture of me in DBP would be soo much hotter!
lol jk."


Gokul, what are you talking about! Wait till I tell people like Naren and Cliff about this.

I R tEh Antid0te! ROOOAAAR!
Seppuku Arts
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Posted: 11th Oct 2005 00:21
Zedane/Gokz/Gokul looks like you got an annoying friend there...why do you think I don't tell my friends what forums I go on

The name is back dudes!
http://seppukuarts.afraid.org
Zedane
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Posted: 12th Oct 2005 04:15 Edited at: 12th Oct 2005 04:20
*Its war*

TED Dobbins(Antidote) Who lives in North Carolina,USA and is about 4 FEET TALL! HAHA XD, Attends Enloe High School, Located at Crescent Commons, Raleigh (*Hint Hint Nudge Nudge), is someone i have known since middle school. He asked me about the progress of Rush and I pointed him here. <His name is TED DOBBINS by the way>. By the way Seppoku, he uses DBP so its not like i could have told him DONT GO TO TGC!!! Yesterday he asked me about how far Rush was, since we talked about it last year and i told him you made a post about it recently on TGC since i was too lazy to explain it to him.
TED DOBBINS

*Ted if only Cliff was on AIM i would have put your address up here too!*


around here.. normal's just a setting on a hair dryer
Antidote
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Location: San Francisco, CA
Posted: 12th Oct 2005 04:49
What's pretty funny about that post is that in addition to telling everyone about me it also explains you because you live in North Carolina , USA and etend Enloe High School, Loacated at Crescent Commons, Raleigh 27610.

Anyway on a completly different subject, the game looks nice and I can't wait for a demo.

I R tEh Antid0te! ROOOAAAR!
Megaton Cat
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Joined: 24th Aug 2003
Location: Toronto, Canada
Posted: 12th Oct 2005 05:57
So did this project commit Hara-kiri like all of other Seppuku's works?


The future is here, and I can't afford it.
Seppuku Arts
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Posted: 12th Oct 2005 18:31
Quote: " So did this project commit Hara-kiri like all of other Seppuku's works?"

um...in a sense yeh...

The name is back dudes!
http://seppukuarts.afraid.org
Zedane
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Posted: 12th Oct 2005 22:49
Heck No. We just do it behind seppoku's back . Jk.


around here.. normal's just a setting on a hair dryer
Bizar Guy
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Location: Bostonland
Posted: 12th Oct 2005 23:01
any estimates on when a demo will be done?

The Samurai
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Joined: 28th Jul 2004
Location: San Angelo, Tx
Posted: 20th Nov 2005 22:51
NEW UPDATE>>> (This is an unofficial Sabre model, compared to the old one)

*For those that don't know who Sabre is... he is a player in Rush*

poly count: 3527

PICS:















I hope you like these guys... now here is what the old rush looked like:



Now tell me which one looks better...
Sergey K
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Posted: 20th Nov 2005 23:32


better.. i think


BlueLightOnline Coming Soon. (95%)
Cian Rice
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Posted: 20th Nov 2005 23:39
Uh... yeah Celsius, next time you could just make a new thread in 3D Chat and say its related to this in stead of bumping up an old thread.

Seppuku Arts
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Posted: 20th Nov 2005 23:39
Look nice, but looks like you drifted from Oni's concept, I think if you keep him in a skirt, camo trousers don't suit him, otherwise looks pretty sweet

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WarGoat
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Location: Montreal
Posted: 20th Nov 2005 23:42
Looking good. I like it.

Windows XP,pentium IV, 1,9 MGZ, 768 mb memory, 128 mb video card ATI Radeon 9200 se s80 'sett squadron back on the assault'
Bizar Guy
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Posted: 21st Nov 2005 00:21
what happened to this project? It was looking really good...

Megaton Cat
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Location: Toronto, Canada
Posted: 21st Nov 2005 02:39 Edited at: 21st Nov 2005 02:40
Ahh another one gets brought back. Let the talking begin.


The cat era has begun.
Seppuku Arts
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Location: Cambridgeshire, England
Posted: 21st Nov 2005 12:24
Its kinda slow progress, Oni has just stopped working until February next year, because of certain reasons, its coming along, but its mainly Zedane and DS working on it mostly

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Bizar Guy
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Posted: 21st Nov 2005 12:41
So this is still alive? That's good.


Check the WIP board for updates on Block Verse
Seppuku Arts
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Posted: 21st Nov 2005 17:52
yup, team members just have a lot of non rush things to do, like myself

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The Samurai
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Posted: 22nd Nov 2005 14:12
see right now I have alot of time on my hands because I am not allowed to go back to work until the doctors fully release me from Physical Therapy and take me off of light work.
Seppuku Arts
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Posted: 22nd Nov 2005 17:15
Thats good, glad you're recovering dude, I have a psychology exam creeping up, better revise, I got an E in the test the other week because I forgot to evaluate the theories, oops SO revise, and two courseworks + 2 commentries in for the 17th Dec for english how evil is that lol

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