Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Product Chat / Humvee problem

Author
Message
glyvin101
19
Years of Service
User Offline
Joined: 27th Jan 2005
Location:
Posted: 16th Sep 2005 04:08
I found it made a FPE for it in User My entites and it reads like this

;header

desc = Humvee

;ai
aiinit = appear1.fpi
aimain = default.fpi
aidestroy = disappear1.fpi

;spawn
spawnmax = 0
spawndelay = 0
spawnqty = 0

;orientation

model = meshbank\modernday\scenery\special\humvee\humvee.x
offx = 0
offy = 0
offz = 0
rotx = 0
roty = 0
rotz = 0
defaultstatic = 0
materialindex = 4
collisionmode = 1

;statistics
strength = 25
explodable = 0
debrisshape = 5

;visualinfo

textured = texturebank\modernday\scenery\special\humvee\humvee_D2.dds
effect =
castshadow = 0

But then In FPSC nothing shows up... Do i need to convert the humvee_D2.ddds to a TGA?

THx

glyvin101
Zone Chicken
20
Years of Service
User Offline
Joined: 25th Jan 2004
Location: `~-..-~`~-..-~`
Posted: 16th Sep 2005 04:19
are you saving it as a .fpe ?

this works fine for me saved as humvee.fpe



Your signature has been erased by a mod -- please resize to under 600x120...
glyvin101
19
Years of Service
User Offline
Joined: 27th Jan 2005
Location:
Posted: 16th Sep 2005 04:24
Still... nothing shows up in my FPSC that scructure does but there is no models to add in there hmmmm....

Login to post a reply

Server time is: 2024-11-23 14:42:09
Your offset time is: 2024-11-23 14:42:09