This list of FPI actions is on page(s)86-90 of the manual.
This resource is closer to a very simple dictionary. It's not in alphbetical order either - sort of a list of commands grouped together by mildly related actions in no particular order. Glad we got this - not a LEXICON. A script lexicon describes syntax and gives an example of command use. Further: related actions are cross referenced.
Do we know if this is an exhaustive list - are there any undocumented actions? Are there unusual combinations of actions that yield useful results - Just one thread a FPI Script Lexicon would solve for instance: Can an entity follow waypoints while in hover. Is this how lateral lifts work? How does individual entity gravity work? Is there global gravity and is it action scriptable? Are hover, float rate, and gravity related? If we make gravity negative does float rate increase? Does a negitive float rate increase an entity's relative gravity? Are entity animation sequences effected by these commands?
You can tug on the FPI maker thread here: http://forum.thegamecreators.com/?m=forum_view&t=49992&b=23
Cool information - helps to have an action list while making an FPI.
Though very helpful resources - these are NOT A LEXICON. A lexicon is a definitive resource that ends guessing what script actions do. A lexicon would save the community scads of time...and let those who like to tinker really get under the hood. (and please don't suggest I write a Lexicon (but if there isn't one that would be huge and somebody who likes to script should.) I myself can hardly script entities out of a paper bag... GAWD!)
Thanks...