Looks like I've opened pandora's box here.
Let me explain how I got to this conclusion and what I plan to do.
FPSCreator when it was first announced sounded like a promising product in which I could at least create my own games, give them out for fun or sell them. The videos looked good and while I knew there was going to be some limits to the system, it could possibly be dealt with.
However, after V1 was released, I realized in it's current form, it's still not exactly what I wanted in a game creation program. I was on the beta test which I'm glad to have been a part of. I reported some issues on the system and found one really bad bug with the timer system. I think some of the other beta testers will agree that it was released a bit too soon. We were figuring at least a November release . However Lee did keep to his word of a September release. I knew he was the gun to get it out by then and figured that he could fix the bugs that cropped up.
I got my copy on September 8th/9th(Can't remember exact time) and got my Physical copy on September 19th. The very first thing I did was test the program out with Sci-Fi level 1. I got this problem.
http://forum.thegamecreators.com/?m=forum_view&t=60472&b=21
If you take a look at the pic I included in the message you will notice a really big problem with the shader. Before this release, in one of the last beta releases that took place, shaders looked very good on my system. I have what I call and you might call, a very decent machine.
Athlon 64 3400+ Socket 754
1 Gigabyte of Memory
BFGTech GeForce 6800GT 256Megabyte Video Card
Sound Blaster X-Fi Sound Card
After seeing the results as they were, I realized FPSCreator is just not going to work out for me. While Lee did a good job with the program making it work for the most part and putting in things like Physic's into the system, I think it's still not ready for prime time. Here are some of the issues I am having with it. I will go into greater detail than the review I did. I hope this sheds some light on what might and should be done to FPSCreator to help it out.
Game Menu - The game menu is currently lacking several features that would make it a complete system. Such as being able to change keyboard/mouse/joystick settings, video card settings, sound settings, etc... This currently all has to be done by editing a text file.
Fix - Need to improve on the menu by including the said features above ether by script or by game settings when compiling game.
Save/Load Feature - We really need a save/load feature for the program.
Fix - As said above.
Multiplayer - Multiple levels per exe instead of a single exe per level. Player has to input name each time he starts a game. Need more game modes than Death match
Fix - Need to be able to include multiple levels per exe. Also need to have a menu item for multiplayer settings so the player doesn't have to keep typing his name in when he starts up a game.
While Deathmatch is fun, we really need something like CTF or team deathmatch. The system really needs to be more flexible.
Lighting system - Needs to be fixed. I believe Lee is working on a better one but not sure when he will be done with it.
Those are some of the issues I found with the program. I believe FPSCreator will be a good system, but just not at the moment for me.
As for my plans, I am planning on moving to Torque. I've owned an indie developers license for quite some time now and figure that I will start working with that again. I guess I'm more of programmer than just a point and click. Part of the reason I went with FPSCreator was to save time by not having to program. I now realize that is a mistake and if I am going to get anywhere, I will need to program. However, I won't be doing any of the artwork/models/textures. Maybe directing a little bit of it, approving material, but not actually creating them. That was my original plan for FPSCreator. It's now just not going to work.
I guess FPSCreator was like the version of GCS that was never produced. Lon knows what I am talking about. GCS was a good system but fell short when the developer up and quit. Lon did make a game with it that is still mentioned around the boards for it being a fun and clever game. Pencil Whipped. Well I hope to do the same with my own games. However, not with FPSCreator just yet.
SoulMan
This is as backwards as is This