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FPSC Classic Product Chat / Full lightmapping not working !

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Message
Mr Flowerkohl
19
Years of Service
User Offline
Joined: 19th Jan 2005
Location: Deutschland - Germany
Posted: 26th Sep 2005 21:22
Hi folks !

since the release of V1 i try to get full lightmapping to work...but no chance. It stuck at lightmapping and wont finish this procedure. i`ve got 512MB Ram and a nice Gainward Geforce 6600GT with 256 MB. I dont think its because of my Pc. So what could be the problem ?
I loved this Full lightmapping option in EA. But now in V1 its ot working anymore for me

yeah...thats the ticket !
Deadwords
19
Years of Service
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Joined: 2nd Feb 2005
Location: Canada
Posted: 27th Sep 2005 03:00
you need to wait a lot for full lightmapping. It depends on the map and the lights number.

=-{SKaleX}-= Current Projects: -Insane Killer-=-Chaos Zone-
Zero #43
20
Years of Service
User Offline
Joined: 5th May 2004
Location: ** in your head **
Posted: 27th Sep 2005 03:02
gee, i got a 1GB RAM and a crappy 128MB ATI 9700, and full lightmapping works for me, i also got 3.4GHz processor speed

Intel® Pentium® 4 Processor w/ HT Technology 3.4GHz 800MHz FSB w/ 512KB Cache, 1GB DDR PC-2700 at 333MHz - 1x1024 SO-DIMM, ATI MOBILITY™ RADEON™ 9700 128MB DDR, 80GB Hard Drive
Deadwords
19
Years of Service
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Joined: 2nd Feb 2005
Location: Canada
Posted: 27th Sep 2005 03:32
Zero, i have the same system except for the video card. Full Lightmapping for the included "TerrorStrike" game taked me like 5 minutes to make

=-{SKaleX}-= Current Projects: -Insane Killer-=-Chaos Zone-
Zero #43
20
Years of Service
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Joined: 5th May 2004
Location: ** in your head **
Posted: 27th Sep 2005 04:45
whats ur vid card??

Intel® Pentium® 4 Processor w/ HT Technology 3.4GHz 800MHz FSB w/ 512KB Cache, 1GB DDR PC-2700 at 333MHz - 1x1024 SO-DIMM, ATI MOBILITY™ RADEON™ 9700 128MB DDR, 80GB Hard Drive
Jiffy
20
Years of Service
User Offline
Joined: 5th Mar 2004
Location: Hiding in the bushes in your backyard
Posted: 27th Sep 2005 13:14
I have 1GB of RAM, but Full lightmapping still takes ages for me.


Got to love Resident Evil 0! Currently playing for the: 5th time
Mr Flowerkohl
19
Years of Service
User Offline
Joined: 19th Jan 2005
Location: Deutschland - Germany
Posted: 27th Sep 2005 13:20
But in EA version i had no problem with Full lightmapping. Now, everytime i try it, fpsc freezes !! even if i make a very very small room with only one lightsource in it. nothing happens. this gets me mad !!!!

yeah...thats the ticket !
Deadwords
19
Years of Service
User Offline
Joined: 2nd Feb 2005
Location: Canada
Posted: 28th Sep 2005 00:12
Quote: "whats ur vid card??"


Nvidia Geforce 6800GT

=-{SKaleX}-= Current Projects: -Insane Killer-=-Chaos Zone-
Zero #43
20
Years of Service
User Offline
Joined: 5th May 2004
Location: ** in your head **
Posted: 28th Sep 2005 00:18
ATI MOBILITY RADEON 9600/9700 ...... even though in my alienware manual it says i got a 9700 Pro... but my vid suxxxxxxxx it freezes in everygame except fpsc... but still.... the drivers are outdated and they are as uptodate as they can get

Intel® Pentium® 4 Processor w/ HT Technology 3.4GHz 800MHz FSB w/ 512KB Cache, 1GB DDR PC-2700 at 333MHz - 1x1024 SO-DIMM, ATI MOBILITY™ RADEON™ 9700 128MB DDR, 80GB Hard Drive
maxd
20
Years of Service
User Offline
Joined: 8th May 2004
Location:
Posted: 28th Sep 2005 19:32
im using an nvidia fx5500, 256mb, have had a similar problem, and found it is when i have changed something eg a light radius, but not saved the game afterwards, it hangs FPSC.

if i save it works very quickly on most levels. but not all the time.

have you saved the game before testing?
Mr Flowerkohl
19
Years of Service
User Offline
Joined: 19th Jan 2005
Location: Deutschland - Germany
Posted: 29th Sep 2005 11:36
yes i saved it. i just dont understand this bug. i will try it again now. like the other 500 times before. hope dies at last...right ? ...

yeah...thats the ticket !

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